QA staff at Xbox support dev Experis successfully vote to unionize
Game Developer
DECEMBER 4, 2023
Despite alleged anti-union behavior from management, the QA team at Experis Game Solutions formed their union and are now drawing up a contract.
Game Developer
DECEMBER 4, 2023
Despite alleged anti-union behavior from management, the QA team at Experis Game Solutions formed their union and are now drawing up a contract.
PreMortem.Games
DECEMBER 4, 2023
In Verne: The Shape of Fantasy players take on the role of famous sci-fi writer Jules Verne and venture into a fantastical, parallel world built from his own imagination. Development studio Gametopia has translated their love and admiration for the works of the author into an original tale, told through a pixel perfect point-and-click adventure. “The influence of his work on our culture is enormous.
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Game Developer
DECEMBER 4, 2023
Xbox boss Phil Spencer stated the subscription service is "financially viable" despite that outlay.
GamesIndustry.biz
DECEMBER 4, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox Epic Games has offered an explanation as to why it is not suing Nintendo, PlayStation and Xbox for the same reasons it has brought both Google and Apple to court. The Fortnite developer's legal dispute with both mobile firms centres around the 30% fee they take from all sales and in-app transactions, as well as Apple's closed ecosystem that does not allow third-party app stores.
Game Developer
DECEMBER 4, 2023
The Final Fantasy XV director is aiming to do things differently from Square Enix and bring in young developers from outside of Japan.
GamesIndustry.biz
DECEMBER 4, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox Africa is home to nearly 200 million gamers, who spend hundreds of millions in US dollars on video games (primarily on mobile). That's according to the newly-published Africa Games Industry Report, which goes live today in the aftermath of Africa Games Week. Produced by Nigeria-based studio Maliyo Games, the report offers an overview of the industry landscape and the audience across Africa, as well as how it fits in wit
Game Developer
DECEMBER 4, 2023
Payday developer Starbreeze is partnering with Wizards of the Coast to develop a co-op live service title for Dungeons & Dragons.
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Game Developer
DECEMBER 4, 2023
"Our games teams were unaffected and our work continues across our titles at Phoenix Labs.
GamesIndustry.biz
DECEMBER 4, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox Can I Play That? creator, GI Game Changer Coty Craven and a cohort of game experts and mental health professionals have unveiled Game Content Triggers Database. The database serves as a catalog of all the problematic material within titles.
Game Developer
DECEMBER 4, 2023
Bezier curves are one of the most important concepts in computer graphics, known for their flexibility and precision in representing curves.
GamesIndustry.biz
DECEMBER 4, 2023
PlayStation is removing purchased Discovery television shows from its platform by the end of this month. In a legal notice sent to users who have previously bought Discovery content on the PlayStation Store, the company said shows will become unavailable due to licensing issues from December 31. "Due to our current licensing arrangements with content providers, you will no longer be able to watch any of previously purchased Discovery content and the content will be removed from your video librar
Game Developer
DECEMBER 4, 2023
Something as simple as talking can be quite the challenge to express, so I invite you on the journey of using Ink to make an adjustable, engaging UI-based dialogue system through a programming lens.
GamesIndustry.biz
DECEMBER 4, 2023
Hearst Newspapers has acquired puzzle games hub Puzzmo. Developed by game designer Zach Gage and engineer Orta Therox, Puzzmo is a platform for original daily newspaper games and puzzles, such as SpellTower, Typeshift, Flipart, and Cross|Word. Puzzmo launched in October 2023 with a limited number of keys being released daily. It was financed during development by the Astra Fund, as reported by Game Developer.
Game Developer
DECEMBER 4, 2023
The operation of an efficient game development team is extraordinarily difficult to balance. These are a few key factors I have found influence the operations the most.
GamesIndustry.biz
DECEMBER 4, 2023
Sign up for the GI Daily here to get the biggest news straight to your inbox Chris Dring and James Batchelor discuss the biggest stories of the past week, starting with the mixed messages over whether Xbox Game Pass is heading to Nintendo and PlayStation consoles. While Xbox CFO Tim Stuart said last week that this is part of the company's long-term strategy (echoing comments from Xbox boss Phil Spencer five years ago), Spencer has since said this is not on the cards.
Game Developer
DECEMBER 4, 2023
This post will review how I took a bug that I needed to fix and turned it into a standout feature for our game.
GamesIndustry.biz
DECEMBER 4, 2023
Xbox boss Phil Spencer has clarified Game Pass will not be coming to PlayStation or Nintendo Switch. Speaking to Windows Central , Spencer said bringing its subscription service to its competitors was "not in [its] plans." This was in response to a comment recently made by Xbox CFO Tim Stuart, who said the company's mission is to bring "its subscription services to every screen that can play games" including PlayStation and Nintendo, as reported by GameSpot.
Game Developer
DECEMBER 4, 2023
When designing our game, I had to figure out what made an excellent escort tower defense game.
Indie DB
DECEMBER 4, 2023
Hope you all have been enjoying the Autumn Sale! To celebrate, we have released a small update to give a little more swag to doggo! We added some more hats and fixed a few things to improve the game.
Game Developer
DECEMBER 4, 2023
When designing our game, I had to figure out what made an excellent escort tower defense game.
Game From Scratch
DECEMBER 4, 2023
GameFromScratch.com Raylib 5.0 Released Raylib 5.0, the incredibly easy to use C/C++ game development framework just (*cough* two weeks ago *cough*) released Raylib 5.0. This release also marks the 10th anniversary since Raylib 1.0 was released. Key features of the Raylib 5 release: As always, those are only some highlights of the new raylib 5.0 but … Raylib 5.0 Released Read More The post Raylib 5.0 Released appeared first on GameFromScratch.com.
Game Developer
DECEMBER 4, 2023
How I Overcame the Challenges of Implementing the New Input System the Old Way
Played with Fire
DECEMBER 4, 2023
Hey VR Fans, Get Ready for Some Seriously Cool News from Played With Fire! Guess what? December’s not just about snow and holiday jingles – it’s about to get epic in the world of VR! What’s Cooking in December? December 4th: Steam VR Fest – We’re rolling out the red carpet for our star game – Stargaze. Expect something so immersive, you might forget which reality you’re in!
Game Development News
DECEMBER 4, 2023
What are the most effective strategies for B2B PR in the games industry?
GamesIndustry.biz
DECEMBER 4, 2023
Workers at QA provider Experis Game Solutions' Milwaukee office voted to unionise last week. As shared in a news release by the International Association of Machinists and Aerospace Workers (IAM), 35 staff members voted to form a union, while four workers voted against the decision. The union, comprised of 42 test associates, software test engineers, and data software analysts, is set to begin preparations for contract negotiations with Experis Game Solutions.
Game Industry News
DECEMBER 4, 2023
Hey all, I’m back with a film from 2005 for this week’s Movie Monday. It’s Mr. and Mrs. Smith. Plot: The plot is fairly out there as it involves a couple, both of whom are unaware that the other is also an assassin and working for competing agencies. Honestly, the entire movie is pretty funny, but it’s filled with a ton of action including one particularly great scene in their house.
Cocos
DECEMBER 4, 2023
native.fileUtils is not available when using preview in editor option for running the game. To use native.fileUtils in preview in editor mode, I’ve turned on the “Use native engine for scene editor” from File → Preferences → Laboratory → Scene → Use native engine for scene editor. Now the native.fileUtils can be used in preview in editor mode but now its breaking the cocos editor, random game scene is rendering on top of the editor.
Ask a Game Dev
DECEMBER 4, 2023
There are some various theories on this floating around and they seem like they could be reasonable, but I am genuinely not sure. Theory A: Hiring Entry Level is more of a gamble When you promote someone, you leave a lower-level position empty that needs filling. Hiring for entry level is often a much bigger gamble than hiring mid- or senior-level with a proven track record and work history, and it takes significantly longer to see whether the gamble on an entry level hire pays off.
Juego Studio
DECEMBER 4, 2023
A lot goes into creating the elaborate fictional worlds of games. From conceptualizing to technicalities, game design is a complex art. Whether it is Tetris Mania or Prince of Persia- they all go through the process of game design. The post How to successfully execute the game design process? appeared first on Juego Studio.
Cocos
DECEMBER 4, 2023
Sharing my WIP voxel engine in Cocos Creator v3.8.1. Still very early and buggy, but sharing in case people want to use something from it. If you want to collaborate and know how to fix some of the bugs the help is very appreciated as well! things that I’m aiming to do: fix some vertices direction bugs fix the collider position of the mesh change from static to dynamic meshes dig mechanic biomes GitHub GitHub - feliperyba/cocoscraft: Simple Voxel world engine and Minecraft-like.
Artoon
DECEMBER 4, 2023
In today’s tech world, getting a patent for your mobile app idea […] The post How to Patent a Mobile App Idea? appeared first on Artoon Solutions.
Cocos
DECEMBER 4, 2023
I tried convertToWorldSpaceAR and convertToNodeSpaceAR and so confused of them. let say the structure is like: -NodeA –Child —Target –Child —Target -MoveObject I am moving my ‘MoveObject’ to ‘Target’, so I need the target position for my ‘MoveObject’ to move. I tried so many times like const worldPos = Target.parent.convertToWorldSpaceAR(Target.position); const movePos = MoveObject.convertToNodeSpaceAR(worldPos); but I don’t know actually how it works, although I read the doc. version: 2.4.
Deconstructor of Fun
DECEMBER 4, 2023
Almost 2 years ago, the entire games industry was amazed by the announcement of a gigantic $55M seed round raised by Spyke Games. Many successful game company founders would jump on the chance to exit with $55 million, let alone receiving it as seed investment. So, Spyke Games showed how ambitious they were from the start with one of the largest seed rounds the games industry has ever seen… Of course, to secure this type of investment, you need an extraordinary team with unique backgrounds, and
Cocos
DECEMBER 4, 2023
ok, through so many tries, it turns out const worldPos = Target.parent.convertToWorldSpaceAR(Target.position); const movePos = MoveObject.parent.
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