Monos: The Endless Tower
Indie DB
OCTOBER 7, 2023
Monos: The Endless Tower is launching on October 5th, 2023!
Indie DB
OCTOBER 7, 2023
Monos: The Endless Tower is launching on October 5th, 2023!
Cocos
OCTOBER 7, 2023
Issue: Collider and Trigger event callbacks are not functioning as expected on Windows and Android builds. The logic appears to be working correctly on web builds and in the Cocos C editor. Gameplay Description: At the start, the character (Pink Capsule) falling towards the ground. Upon contact with the Yellow box, a Trigger event is triggered by the script.
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Indie DB
OCTOBER 7, 2023
Details of the update for Playtest #27 which is live from now until October 13th 12PM AET!
Cocos
OCTOBER 7, 2023
suddenly my project that uses typescript wont build for web-mobile. here is the error i get when i build. it was compiling alright the day before and i believe the issue is in the editor itself. currently using 2.4.
Cocos
OCTOBER 7, 2023
pandamicro: Can you post device, system and browser environment here ?
Cocos
OCTOBER 7, 2023
I had to upgrade xcode today, if I wanted to try to get my iOS project submitted to Apple. However, now my Mac version, which was working, won’t build. I get two errors: No matching function for call to ‘iconv_close’ No matching function for call to ‘iconv’ I found another thread () and tried both adding -liconv and tried adding libiconv to the “link binary with libraries” section, but still get the error.
Cocos
OCTOBER 7, 2023
Ah, so those errors are different than what I understood in your initial post. It is still possible that the initial error was partly a missing “iconv library” reference for the linker. This latest error basically says that there are two function calls where the linker cannot find the actual function because it’s trying to pass a void * to a function where the only candidates require a iconv_t as the first parameter. note: This is probably a recent change to the iconv.h library header source in
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