Mon.Dec 18, 2023

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Activision Blizzard settles California discrimination suit for $54 million

Game Developer

Impacted Activision Blizzard workers employed by the company between 2015 and 2020 will be eligible for compensation from a $45.75 million settlement fund to be established by the company.

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Why does EA's internal engine Frostbite have a public-facing brand?

GamesIndustry.biz

Electronic Arts today announced a rebranding for Frostbite, its internal game development engine. It's the first new logo for the tech in nearly a decade. Speaking with GamesIndustry.biz about the rebranding EA's Frostbite GM Tim Cowan addresses our question of why an internal game engine needs a public-facing brand in the first place, much less one that gets periodically refreshed.

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Trending Sources

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Obituary: James McCaffrey, Remedy games actor, passed away at age 65

Game Developer

A longtime actor of TV and film, McCaffrey came into games through Remedy's Max Payne franchise, and continued to work with the developer throughout its work.

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California state's Activision Blizzard lawsuit ends with $55m settlement

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Activision Blizzard and California's Civil Rights Department have reached a settlement over the latter's accusations that the company had become a "breeding ground for harassment and discrimination against women." On Friday, the CRD announced the agreement between the two organisations would see Activision pay just shy of $55 million to cover direct relief to workers and legal fees.

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Game Developer's 2023 Wrap-Up: 10 Must-Read Deep Dives

Game Developer

This year, our deep dives and postmortems reflected not only the modern games that affect our current lives but also delved into game history and beyond.

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What is the games industry looking forward to in 2024?

GamesIndustry.biz

2023 has been a difficult year for the industry, one marred by layoffs and studio closures affecting thousands of developers globally. But as the New Year approaches, it's perhaps worth reflecting on what's likely to help grow and lift the industry in the fact of its ongoing challenges. With that in mind, GamesIndustry.biz asked publishers, developers and other games professionals what makes them optimistic about the games industry in 2024.

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Game Developer's 2023 Wrap-Up: The best games of the year

Game Developer

Find out why Alan Wake 2, Hi-Fi Rush, and Humanity were all among the best games we played in 2023.

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Sabotage's retro-RPG Sea of Stars hits 4 million players

Game Developer

After a late August release, Sea of Stars has hit 4 million players, prompting Sabotage to call the sophomore RPG its "magnum opus.

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James McCaffrey, the voice of Max Payne has died

GamesIndustry.biz

James McCaffrey, mostly known for his role as Max Payne, has died at the age of 65. As reported by TMZ , and confirmed by his representative, the actor was diagnosed with multiple myeloma, a type of bone marrow cancer. He had been battling the condition but passed away on December 17. McCaffrey was surrounded by friends and family at the time of his death.

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7 lessons from my 7 early games

Game Developer

I’ve recently gone through my old games - student projects, game jam submissions, raw prototypes - in a mission to collect it all together in one place before it’s too late. In doing so, I’ve looked at them with a fresh pair of eyes and couldn’t resist to ask myself - what have those little projects taught me about making games?

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Embracer extends credit and loan agreements amid ongoing restructure

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Embracer Group has announced it has secured agreements that extend its credit and loan facilities into 2025. The company's main credit facilitator has agreed to extend its current arrangement to February 2025, while its main loan provider has agreed to extend until May 2025, with a combined nominal value of SEK 1.7 billion ($166.2 million).

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Activision Blizzard QA workers protest "more stressful" return-to-office policy

Game Developer

Activision Blizzard will kick off its 2024 by ending its hybrid work policy and fully embracing a return to the office.

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Games of the Year 2023 | Podcast

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox For our final podcast of the year, The GamesIndustry.biz team gathers around their mics to discuss their favourite games of the past twelve months. You may well have read our extended thoughts in our Games of the Year articles , and this conversation wraps things up, as well as gives some nods to our honourable mentions.

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Marketing for Adults: A New Trend in Online Games

Game Developer

By 2030, people aged 60+ will form a sixth part of the planet’s population. The increasing lifespan makes us confident that the online market and user monetization rates will continue to grow.

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Tencent closes shop on Team Kaiju

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Tencent has shuttered Team Kajiu, a North American subsidiary of the TiMi Studio Group. The US studio was established back in 2020; it had been working on a AAA multiplayer title and was overseen by former Halo and Battlefield leads Rosi Zagortcheva and Scott Warner.

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Keywords acquires Improbable's Multiplayer Group studio

Game Developer

Keywords' acquisition of MPG comes as it tries to meet the growing demand for backend support of live-service games.

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Keywords acquires The Multiplayer Group from Improbable for £76.5m

GamesIndustry.biz

Keywords Studios has acquired The Multiplayer Group from cloud technology firm Improbable for £76.5 million. The developer announced today that it has added the Nottingham-based studio to its portfolio, which was acquired by Improbable in 2019. The acquisition will be paid in cash, primarily funded by Keywords' "existing revolving credit facility.

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Realtime Rendering With OpenGL – A Students Perspective (Week 7)

Game Developer

Realtime Rendering With OpenGL--Adding in alpha.

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Godus, Godus Wars removed from Steam

GamesIndustry.biz

22cans' has pulled Godus and Godus Wars from sale on Steam. In an announcement posted across both titles' Steam pages on Thursday, the company attributed the removal to changes from a business partner. "Regrettably, due to an upcoming technical change to Amazon Web Services, affecting our ability to serve necessary game files to new users, these titles are to be withdrawn from the Steam store," the company said.

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Rolling Pixels: Looping Fiasco

Game Developer

Adding a game turn loop and refactorings

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Prepare to hear a lot more from us!

Mircosoft Game Dev

The Godot Foundation is onboarding a person in charge of Community & Communications, and there is a feedback form for you to fill out.

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CMA to restart cloud gaming probe in January

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox The UK's Competition and Markets Authority will resume its investigation into the mobile browser and cloud gaming sectors on January 24. The regulator's probe was held back in May due to complaints from Apple and Google, alongside a disagreement with the UK's Competition Appeal Tribunal.

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Made with Unity October/November 2023 roundup: Meme-ification, year-end celebration, and a $1B milestone

Unity Blog

Keep up with everything that the Unity community is creating (and achieving) with this roundup of highlights from October and November of 2023.

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Australian games sector amasses $345.5m in revenue

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox The Australian games market has pulled in $345.5 million in revenue, up 21% year-on-year. That's according to a new Australian Game Developer Survey from the Interactive Games and Entertainment Association (IGEA).

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RapidEyeMovers and Matt Burke have announced a brand-new games festival

Game Development News

RapidEyeMovers and Matt Burke have announced a new festival that will take place in Kendal in 2024

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3D Realms and Slipgate Ironworks reportedly see layoffs

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox 3D Realms and Slipgate Ironworks have reportedly seen staff reductions due to Embracer's ongoing restructuring program. This is according to social media posts from Apogee Entertainment and 3D Realms founder Scott Miller.

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House Flipper 2 Now Available

Indie DB

The follow-up to cult classic House Flipper is out now!

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Deploying Retrieval-Augmented Generation Applications on NVIDIA GH200 Delivers Accelerated Performance

Nvidia

Large language model (LLM) applications are essential in enhancing productivity across industries through natural language. However, their effectiveness is. Large language model (LLM) applications are essential in enhancing productivity across industries through natural language. However, their effectiveness is often limited by the extent of their training data, resulting in poor performance when dealing with real-time events and new knowledge the LLM isn’t trained on.

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Xbox Account Won’t Link to Discord: How I Fixed It

Game Errors

If your Xbox account won’t link to Discord, know that you are not the only one facing this issue. I had to deal with it too, and it took me some time because I couldn’t find an answer right away when I needed it. Thus, my first solution was to talk with my friends by using another device. Fortunately, after a few days, I managed to discover some useful methods to fix it and link my Xbox and Discord once again and you can find them below.

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Cannot Instantiate with onBeginContact

Cocos

Hello I found this issue, it looks like you cannot instantiate prefabs on the OnCollisionCallback This is what happens. [link] I just use 2 scripts files. 1 Prefabs. The idea is when the player hit the box collider 2d it will instantiate a new one but it looks like I cannot make that using the OnBeginContact import { _decorator, Collider2D, Component, Contact2DType, Game, IPhysics2DContact, Node, Vec3 } from 'cc'; import { GameManager } from '.

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MW3 Disc Read Error [8.7]: Working Solutions and Fixes

Game Errors

After the recent Modern Warfare 3 updates, there were changes in the way the game works. Unfortunately, some of them led to issues, such as the MW3 Disc Read Error [8.7] : ‘ww_mp_jup_bigmap.ff ‘ I ran into it already, and I managed to fix it after hours of troubleshooting. So, follow my lead if you don’t want to waste any time. How to fix the MW3 Disc read error [8.7]: ‘ww_mp_jup_bigmap.ff ‘?

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Christmas party at Played With Fire!

Played with Fire

Last Friday, our team sparked joy and ignited the holiday spirit at the Christmas party at Played With Fire! Picture a festive extravaganza where camaraderie seamlessly blended with dazzling lights, creating a magical atmosphere etched in our memories. From heartwarming speeches to crucial team updates, every moment of our Christmas party at Played With Fire resonated with the joy of the season and the unmistakable spirit of togetherness.

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GTA VI Looks Great, but Online It’s the Real Topic (Opinion)

Deconstructor of Fun

A few weeks ago, Rockstar captivated the internet with the trailer of GTA VI. The narrative, theme choices, and visual quality received widespread praise, hinting a fantastic single-player experience. However, in the long run that may not be that relevant. Yes, part of GTA V's enduring success is due to its great single-player experience and re-releases on multiple platforms.

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Ready or Not Stuttering and Freezing: Working Solutions

Game Errors

Remember that you are not alone if you experience freezing or stuttering while playing Ready or Not. I did run into these issues, too, but I was able to resolve them by relying on my prior knowledge and some guidance from the gaming community. So take my advice and use the solutions listed below. How to fix Ready or Not stuttering and freezing issues?

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Spine not drawing on new Android Chrome 120

Cocos

Hi everyone! I’m using Cocos Creator 3.7.3 and with the recent update of Google Chrome 120 on android I have lost my spine in game, when I launch it on device, or emulator; No graphics at all; other sprites is ok; On chrome v.120 Win11 its rendering spines fine. on 113 version of Chrome (android) was fine, and I don’t know about other version, Is there any solutions ?

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Keywords Studios has acquired The Multiplayer Group for £76.5 million

Game Development News

Keywords Studios has acquired the Nottingham-based multiplayer game development studio The Multiplayer Group in a deal worth £76.5 million.

Studios 52
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Spine not drawing on new Android Chrome 120

Cocos

Hi everyone! I’m using Cocos Creator 3.7.3 and with the recent update of Google Chrome 120 on android I have lost my spine in game, when I launch it on device, or emulator; No graphics at all; other sprites is ok; On chrome v.120 Win11 its rendering spines fine. on 113 version of Chrome (android) was fine, and I don’t know about other version, Is there any solutions ?

Sprite 40