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Here are a couple of fine pieces of concept art from the game I'm making with the amazing folks at Double Fine. I'm so excited. This is an idea that has been in my head for a long long long time. It predates Maniac Mansion and Monkey Island. It's a game that needed to be made. These are two of the playable characters. That's all I can say right now, but more will follow later.
To my knowledge, it isn't yet common for games to be commissioned in the way that works of art were commissioned by patrons throughout history. Yet that's exactly how Hokra , by Ramiro Corbetta (with audio by Nathan Tompkins), came to be. Hokra is a 2v2 sports game where the teams are fighting over control of a single ball. When a player doesn't have the ball, she can sprint, and when she does, she can pass in any direction.
Here are a couple of fine pieces of concept art from the game I’m making with the amazing folks at Double Fine. I’m so excited. This is an idea that has been in my head for a long long long time. It predates Maniac Mansion and Monkey Island. It’s a game that needed to be made. These are two of the playable characters. That’s all I can say right now, but more will follow later.
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