Birth of Byways: A Peek Into My Early Board Game Development Process
Brand Game Development
NOVEMBER 10, 2017
Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. Just here for Highway s & Byways updates? Click here. This week, I posted the first article in my 19-part suite on game design. It’s called How to Design the Core Engine of Your Board Game. The basic idea of the core engine is “what’s left when you strip a game of mechanics and obstacles.
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