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GSoC 2019 progress report #1 (part 1)

Mircosoft Game Dev

Improvements to the Visual Scripting System by Swarnim Arun. Writing clear and well-structured code to meet standards, and making sure your changes does not break anything else was a truly educational experience. Improvements to the Visual Scripting System – Swarnim Arun. Interactive Music by Daniel Matarov.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Luckily both engines offer asset stores that allow users to download free and paid props, shading, textures, and many more. Although Unity supports normal maps, occlusion maps, base textures, and other standard shading features, it lacks the advanced material editor found in Unreal engine. Unity still lacks the shading details.