Remove Game Engine Remove Lightmap Remove Terrain
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Dev snapshot: Godot 4.0 alpha 10

Mircosoft Game Dev

Adds TileMap terrain center bit to support "connect" and "path" draw modes ( GH-61809 ). Be aware that during the alpha stage the engine is still not feature-complete or stable. 2D: Fix terrains for isometric tilemaps ( GH-61998 ). 3D: Add support for saving lightmap as multiple images ( GH-61861 ).

Alpha 52
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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

The new 3D engine is outstanding, with many features out-of-the-box that are still not common in other mainstream engines. The new 3D renderer is state-of-the-art, with features rarely see in game engines today, such as: Full principled BSDF. Both indirect light and voxel reflections are provided by this technique.

Render 52