Maintenance release: Godot 3.0.1
Mircosoft Game Dev
FEBRUARY 25, 2018
It is now possible to scale an.obj mesh when importing. The lightmap baker will now use all available cores on Windows like it does on macOS and Linux. TextureProgress causes a bad polygon error when the progress percentage is between 62 and 99. This is helpful for CI pipelines. This is also helpful for CI pipelines.
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