The next big step: Godot 4.0 reaches Beta
Mircosoft Game Dev
SEPTEMBER 15, 2022
Last but not least, lightmaps baking is now done using the GPU to speed up the process significantly. You can even create complex dynamic effects by writing custom shaders that operate on FogVolume nodes. is introducing sky shaders which allow users to create dynamic skies that update in real time (including reflections).
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