The next big step: Godot 4.0 reaches Beta
Mircosoft Game Dev
SEPTEMBER 15, 2022
Last but not least, lightmaps baking is now done using the GPU to speed up the process significantly. This change aims to address various popping issues, race conditions, and overall poor resampling behavior. This feature adds more detail to existing GI techniques by using screen-space sampling, similar to SSAO.
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