Remove Localization Remove Polygon Remove Tile
article thumbnail

Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Editor: Add one-way indicator to tile collision editor ( GH-67283 ). Editor: Improve tile editor selection appearance ( GH-60892 ). GUI: Copy local theme overrides from Control to Window ( GH-69353 ). Core: Handle corner cases for curve baking ( GH-69726 ). Editor: Add remote history to EditorUndoRedoManager ( GH-69732 ).

Beta 99
article thumbnail

Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

Editor: Add one-way indicator to tile collision editor ( GH-67283 ). Editor: Improve tile editor selection appearance ( GH-60892 ). GUI: Copy local theme overrides from Control to Window ( GH-69353 ). Core: Handle corner cases for curve baking ( GH-69726 ). Editor: Add remote history to EditorUndoRedoManager ( GH-69732 ).

Beta 76
article thumbnail

Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

Auto-tiling in tile maps. The get_node() function also got syntactic sugar to obtain nodes in the local scene tree by writing less code, using the $ alias. Auto-tiling in tile maps. Godot now supports auto-tiling in TileMap, authored by Mariano Suligoy ( MarianoGNU ) and enhanced by Damar Indra.

Render 52