Remove Mechanics Remove Racing Remove Simulation
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#Drive Rally by Pixel Perfect Dude is a love letter to the golden age of rally games

PreMortem.Games

The low-poly racing game, developed by Polish indie developer Pixel Perfect Dude , feels like a love letter to the PlayStation 1 era of rally games, where you could actually name the top drivers and the cars they drove. So, what sets our game apart is its blend of authentic ’90s rally racing experience with modern gaming mechanics.

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Little Racer – General and Development

The Knights of Unity

Toys for which you had to build a track yourself and then simply put them on it, and race with your friends just by pressing a button! You can play campaign mode with your friends or/and with AI, build custom tracks and then race on them in the party mode! It all started when we were just kids playing slot cars toys, do you know those?

Racing 52
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Top Unreal Game Development Companies in 2024

Logic Simplified

UE5’s features and functionality have further expanded to include experimental new features for rendering, animation and simulation. It contains the game’s proposed design like the concept of the game, genre, core game mechanics, gameplay, timeline, illustrations/sketches, story and characters, levels and monetization strategies.

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The Final 100 Play-Tests: How to Put Final Touches on a Board Game

Brand Game Development

It’s too much of a pain in the butt to try to do this on Tabletop Simulator and you need data based on the real physical experience. That’s a flaw in a racing game. The drafting mechanic allows for players to plan their road trips to a limited degree. Check everything for grammar and clarity.

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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

Yet, for indie dev Almar, it offered an escape from the corporate rat race he felt trapped in. I do sometimes have ‘flashes’ -or dreams- of cool ideas like a gameplay mechanic, other times a whole story or environment. An open-world social simulation of a whole human civilization on Mars.

Dev 160
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The State of Gaming 2024: Trends in Marketing, Gaming, and Apps

Deconstructor of Fun

Casual Games went Hybrid: These are tailored for a broad audience with straightforward mechanics, usually aim to sustain player engagement to boost revenue via ad monetization. This strategy proved to be one of the most effective of the year, demonstrating the importance of keeping existing players engaged.

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The State of the Mobile Games Market in 2023

Deconstructor of Fun

In terms of revenue, the genres that took the most damage were: #1 Racing (revenue -28%, downloads +8%) The genre was down early a third down due to a decline across all titles. And unlike Racing, Shooter games also generally saw a decline in downloads as well. while the net revenues declined by 11% to $38.2B. Until next week. ?