Remove Open World Remove Polygon Remove Simulation
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SpaceKraft! Physics Based Space Simulation Game Released on Steam!

Cocos

We can call SpaceKraft to be a physics engine challenge for Cocos Creator since it has more than 100 polygon collider objects almost each scene, an open world game with super detailled save system which records almos. It wasn’t easy, but we managed to reach this day, and SpaceKraft in released on Steam! ??

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SpaceKraft! Physics Based Space Simulation Game Released on Steam!

Cocos

It wasn’t easy, but we managed to reach this day, and SpaceKraft in released on Steam!

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NVIDIA RTX, Unreal Engine 5 Define Future of Game Development and Content Creation

Nvidia

UE5 represents a generational leap in both workflows and visual fidelity, extending the engine’s support for DirectX Raytracing, NVIDIA DLSS, and NVIDIA Reflex, and adding new features such as Nanite and Lumen that make it faster and easier for games to implement photorealistic visuals, large open worlds and advanced animation and physics.