GSoC 2018 progress report #1
Mircosoft Game Dev
JULY 25, 2018
Textures, normal maps and some of the BSDF shaders are already well supported. s EEVEE render engine. Normally, talking directly between two personal computers is made difficult by personal network’s firewalls and by a process called network address traversal. Stereo rendering for Oculus mobile devices.
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