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Enticing mix of genres in Ghibli-inspired The Brew Barons by Lifetap Studios

PreMortem.Games

As we were prototyping there was still a feeling the game needed more action. Special plane shader With Porco Rosso being such a great source of inspiration it feels only natural to have the game also look like a Ghibli film. ” Elaborating on the game’s aesthetics, Hartley feels particularly proud of the plane shader.

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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

Building upon the initial prototype , we've now reached a state where we're happy to release the Web editor in sync with the native version, so you can find the latest stable version on editor.godotengine.org. Gordon MacPherson ( RevoluPowered ) rewrote the prototypical Assimp-based FBX importer that we had in Godot 3.2 Moreover a 3.2.2

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Unreal Engine, on the other hand, provides a choice between C++ programming and Blueprint visual scripting. Incredibuild makes Unreal Engine even better by speeding up its code builds and shader compilations. Additionally, UE is good for prototyping. Unity also enables quick prototyping.

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