Remove Prototyping Remove Sprite Remove Terrain
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GDNative is here!

Mircosoft Game Dev

GDScript is an excellent language for making games and quick prototyping. Some users report that they reached GDScript's limits while e.g. procedurally generating terrain. I just created a Node2D as the root node, added a KinematicBody2D and a Sprite using the lovely default icon. binding third party code to Godot. (If

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Godot Showcase - Lumencraft developer talks about his experience

Mircosoft Game Dev

We knew that we needed custom modifications for destructible terrain, dynamic lightning, and support for thousands of swarm monsters. Paweł and I are teaching classes on simulations and game dev that are heavily based on Godot Engine mostly due to Godot being perfect for fast prototyping. Why did you choose Godot for your project?