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How We Printed the Tasty Humans Board Game Kickstarter

Brand Game Development

That required a simple vector graphic which BangWee would then use to carve tiny pieces into wood, which would then be later painted yellow. Another minor issue that we resolved shortly after receiving our first Tasty Humans prototype was ink oversaturation on the box and the rules. A minor hiccup in quality control.

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Midnight Girl by indie studio Italic is a cool cat – Cat burglar that is

PreMortem.Games

We made a prototype of the game, but the climbing part didn’t really work. I work exclusively in Adobe Illustrator, which means that I only ever use vector graphics. It’s perfect for making very clean drawings or logos, but the vector look can easily come off as a bit soulless.

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Midnight Girl by Italic “It takes immense effort to make it look effortless”

PreMortem.Games

We made a prototype of the game, but the climbing part didn’t really work. I work exclusively in Adobe Illustrator, which means that I only ever use vector graphics. It’s perfect for making very clean drawings or logos, but the vector look can easily come off as a bit soulless.