Release candidate: Godot 3.5 RC 1
Mircosoft Game Dev
MAY 18, 2022
Following on from the addition of OccluderShapeSphere in 3.4 , lawnjelly now brings us a more adaptable and easy way to add basic occlusion culling in the form of the OccluderShapePolygon. Anything behind the polygon will be culled from view. pcre2 10.40, CA certificates (2022-03-31). This should show up initially as a quad.
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