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Former Zynga COO Matthew Bromberg is the new CEO of Unity

Game Developer

The new chief exec will net an annual base salary of $850,000, a litany of stock awards, and sign-on bonus worth $2 million.

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Solo dev Matthieu Houllier lets you take a paper plane on an adventure in Paper Sky

PreMortem.Games

French solo dev Matthieu Houllier , operating under the name Brute Force , has been making games by himself for five years. In that time he has released the 3D platform game Crumble. “It did way above what I anticipated and allowed me to live off of gamedev”, he says. Now, the sky’s the limit for Houllier as he is working on his second project Paper Sky , a game ‘that combines the thrill of an adventure game with the mechanics of a paper plane simulator’ The Kickstarter campaig

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Game workers in Quebec are making a huge unionization push

Game Developer

Game Workers Unite Montreal has joined forces with Canadian trade union CSN to help workers establish unions at major studios in the region.

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Tales of Kenzera: Zau artfully portrays Abubakar Salim’s journey of grief

PreMortem.Games

Abubakar Salim is an accomplished British actor of Kenyan descent and the founder of UK-based Surgent Studios. His journey into the limelight began with iconic roles such as voicing Bayek in Assassin’s Creed and portraying Father in HBO Max’s Raised by Wolves. But, behind the spotlight lies a profound story of personal loss and resilience. 2013 was the year Abubakar started navigating the depths of grief following the passing of his beloved father, Ali Salim, to cancer.

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Take-Two reportedly shuts down Roll7 and Intercept Games, Private Division suffers layoffs

GamesIndustry.biz

More details have emerged about the ongoing layoffs at Take-Two Interactive, with reports suggesting the publisher has shut down two indie-size studios. Bloomberg reported it has seen internal documentation that reveals UK developer Roll7, known for the OlliOlli series and Rollerdrome, is planned for closure with the publisher working on severance agreements for affected staff.

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Unity 6 Preview is now available

Unity Blog

Unity 6 Preview (formerly known as 2023.3 Tech Stream) is the last release of our development cycle for Unity 6 and is available for download now.

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Hasbro's $1 billion bet on internal game development

GamesIndustry.biz

Last year was a massive one for Hasbro's video game business, with Monopoly Go and Baldur's Gate 3 providing the toy maker with two of its biggest hits in games to date. But those games were licensing deals, externally developed by Scopely and Larian Studios, respectively. And despite the success of those partnerships, Hasbro is actually investing considerably in building out its own internal development.

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Indie Postmortem 1: Geneforge 2 - Infestation. Funding and Building.

The Bottom Feeder

About a month ago, we released our newest indie RPG, Geneforge 2 - Infestation. Fan reaction has been really positive. Reviews are great. It's making decent money. We get to stay in business. That's the quick summary. The video game business is in a weird, scary, contracting, almost recessionary place right now. Nobody is sure what is going on. So this is a quick game release post-mortem.

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Find a treasure trove of lighting and visual effects in our new match-3 sample Gem Hunter Match

Unity Blog

Gem Hunter Match, a new official Unity sample, shows you how a 2D puzzle match-3 game can stand out from the competition with eye-catching lighting and visual effects created in the Universal Render Pipeline (URP) in Unity 2022 LTS.

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Square Enix records $140.8 million in 'content abandonment losses' after reviewing development pipeline

Game Developer

The Final Fantasy maker will be 'more selective and focused in the allocation of development resources' moving forward.

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[From the Industry] Skybound Entertainment Continues Executive Hiring Streak

Game Development News

Skybound Entertainment Continues Executive Hiring Streak with Chief Financial Officer, Head of Consumer Strategy Positions Added Gregg Sulak (Wondery) joins as CFO and Will Kassoy (Omaze) to lead Consumer Strategy Los Angeles, CA; May 1, 2024 – Skybound Entertainment, the creator-led, multi-platform entertainment powerhouse behind mega-hit franchises like The Walking Dead, Invincible on Prime Video, …

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Nintendo Switch 2 reportedly has magnetic Joy-Cons, new cartridges, larger 1080p screen

GamesIndustry.biz

New hardware details for Nintendo's successor appear to have leaked, reportedly revealing features for its controllers, screen and more. The source of the information is a Facebook post by Mobapad, a China-based peripherals manufacturer that specialises in Joy-Cons and other Switch-compatible controllers in partnership with Nintendo's supply chain. The post has since been edited to remove all of the Switch 2 details, but an image was shared by Wccftech.

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The Base Mesh 2.0

Game From Scratch

GameFromScratch.com The Base Mesh 2.0 Today we are revisiting The Base Mesh 2.0, a resource we first featured back in 2022. In that earlier feature, TheBaseMesh.com featured over 250 high quality low polygon UV unwrapped meshes that are game ready or well prepared for sculpting. In the two years since that collection has grown almost […] The post The Base Mesh 2.0 appeared first on GameFromScratch.com.

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The Grand Strategy Of Kaiserpunk

Indie DB

Let's go over the second biggest part of Kaiserpunk: the grand strategy segment. How it's done, what can you do, what you should expect.

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Pokémon Go co-dev Very Very Spaceship lays off staff

Game Developer

It's unknown if Very Very Spaceship's cuts have anything to do with Pokémon Go and Niantic or are of the studio's own accord.

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[From the industry] Sony Interactive Entertainment’s Shuhei Yoshida and Greg Rice to Keynote Develop:Brighton 2024 as full programme announced

Game Development News

Develop:Brighton organisers Tandem Events have announced the conference’s latest keynote session will see Shuhei Yoshida from Sony Interactive Entertainment (SIE) and Greg Rice share insights from their extensive work with indie video game developers around the world.

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Take-Two reportedly closing its Seattle office

GamesIndustry.biz

Take-Two appears to be preparing to close its Seattle office this summer, likely as part of the recently announced layoffs across the company. GamesIndustry.biz has seen a Worker Adjustment and Retaining Notification (WARN) filed in Washington State, that indicates the Seattle branch will shut down and 70 workers will be affected. The closure and layoffs are expected to begin on June 28, 2024.

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Inkscape 1.4 Beta Released

Game From Scratch

GameFromScratch.com Inkscape 1.4 Beta Released The open source vector graphics application Inkscape just released Inkscape 1.4 beta. Inkscape is available for Windows, Mac and Windows. Highlight features of the 1.4 release include: Key Links Inkscape Homepage Inkscape 1.4 Beta Download Inkscape 1.4 Release Notes Splashscreen Contest You can learn more about the new features in […] The post Inkscape 1.4 Beta Released appeared first on GameFromScratch.com.

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BROKEN MIND - Steam release date

Indie DB

I'm delighted to announce that my game, BROKEN MIND, will be available on Steam on June 21st for the low price of $9.99!

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Obituary: LucasArts veteran Matt Shell has passed away

Game Developer

Shell contributed to the success of Star Wars titles including Jedi: Survivor, Battlefront, and Empire at War.

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Liquid Crimson proudly sponsoring this year’s MCV/DEVELOP Awards

Game Development News

Liquid Crimson will be the presenting the Narrative Innovation award at this year's MCV/DEVELOP Awards

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Matthew Bromberg appointed CEO of Unity

GamesIndustry.biz

Matthew Bromberg has been named as Unity's new CEO, the company announced today. Bromberg will take over the role from interim CEO Jim Whitehurst, starting May 15, 2024. Whitehurst will transfer to the executive chair of Unity's board, previously held by Roelof Botha who will become independent director of the board.

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Unity 6 Preview Released

Game From Scratch

GameFromScratch.com Unity 6 Preview Released Unity have just released Unity 6 Preview. This is the final, feature complete version of Unity before the complete Unity 6 launch. This makes it an important release due to the fact this is the final release of the Unity game engine without the controversial new Unity run-time fee attached. […] The post Unity 6 Preview Released appeared first on GameFromScratch.com.

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ALL IN: Crime Strategy

Indie DB

Become the no.1 kingpin in this turn-based strategy and management game. Demo is out.

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How the Broken Sword remaster smooths out the point-and-click difficulty curve

Game Developer

Revolution Software co-founder Charles Cecil explains how the studio ditched '90s design conventions to reinvent Broken Sword for modern audiences.

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Privacy Policy for Mann: Memory Games for adults

Game Development for Beginners

This privacy policy applies to the Mann: Memory Games for Adults app (hereby referred to as “Application”) for mobile devices that was created by Vinod Ravisankar (hereby referred to as “Service Provider”) as an Ad Supported service. This service is intended for use “AS IS” Information Collection and Use The Application collects information when you download.

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Keoken Interactive lays off team after failing to find funding at GDC

GamesIndustry.biz

Deliver Us Mars developer Keoken Interactive has laid off the majority of its staff after struggling to secure funding or future work during GDC 2024. The company announced the news via a statement co-written by managing director Paul Deetman and CEO Keon Deetman (pictured above), which was then shared on the studio's social media channels. The pair wrote that the team had been let go due to "nothing substantial materialising directly after our visit to GDC," adding: "We’ve unfortunately e

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Unity Have Hired a New CEO

Game From Scratch

GameFromScratch.com Unity Have Hired a New CEO Unity have a tumultuous 2022-2023 that lead to the removal of long time CEO John Riccitiello, who was replaced by former Red Hat CEO Jim Whitehurst, who set about refocusing Unity on game development, undoing many of the decisions Riccitiello had made as well as leading the restructuring the entire […] The post Unity Have Hired a New CEO appeared first on GameFromScratch.com.

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Dev snapshot: Godot 4.3 dev 6

Mircosoft Game Dev

The last dev snapshot for 4.3 before feature freeze is a big one after 6 weeks of work!

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What is game programming and how do you become a game programmer?

Game Developer

Stepping into the world of game programming can be daunting. This article explains the basics of game programming, as well as what tools and resources you can use to get started.

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Transforming Application Performance Monitoring Using AI/ML

Rocket Brush Studio

AI and ML revolutionize Application Performance Management (APM) through real-time data correlation, automated anomaly detection, and root cause analysis. However, they enable proactive issue resolution and superior user experiences without specifying tools.

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The new ratings system evaluating online toxicity in games

GamesIndustry.biz

Games are rated by regulatory organizations such as the ESRB and PEGI, evaluating titles based on their content and subject matter. These ratings aim to inform buyers, especially parents, about what their children could encounter while playing a game. However, the Toxicity In Online Gaming report says that these evaluations have a gap: they do not provide an evaluation of a game's online community.

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Among Ashes - Demo now available

Indie DB

The playable demo for upcoming horror game Among Ashes is now free to play on Steam!

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What build system do AAA studios typically use? I know that Electronic Arts has their own build system, but is this common?

Ask a Game Dev

Every major studio I've worked at generally has their own automated build system. These build systems are not shared between projects at the same publisher. This is because each game has its own file structure, asset list, and scripts that must be processed alongside building the code in order to result in a functioning game build. The larger the project/franchise, the more elaborate and powerful these build systems tend to be.

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