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The enduring horror of monster encounters in Saturnalia

Game Developer

How Santa Ragione used a "less is more" approach to monster encounters in its indie horror title Saturnalia.

Horror 252
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Evolving a horror aesthetic with The Dark Pictures Anthology

Game Developer

The creative director of Supermassive Games' anthology series explains how they built a growing subgenre of horror gaming.

Horror 340
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Making "retro plus" horror with The Tartarus Key

Game Developer

The clever conceits that allow The Tartarus Key to serve up retro, PS1-style horror (and laughs) minus '90s-era frustrations.

Horror 254
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Two brothers behind MystiveDev build bodycam survival-horror Chasmal Fear

PreMortem.Games

Based in the city of Ohrid in North Macedonia, the two brothers Bobby and Zhanko Mojsovski work hard on their next game, the bodycam survival-horror shooter Chasmal Fear. That’s when we asked ourselves what it would be like to create a bodycam sci-fi survival horror.” Our games are made for the players.

Horror 209
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MUZY - New mascot horror game

Indie DB

MUZY is a scary horror game where you are uncovering secrets behind a well known, and what used to be the most popular children's toy called - MUZY. Multiple tales have been reported regarding these toys which also leads to deaths - and you as an detective.

Horror 120
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‘TerrorBytes: The Evolution of Horror Gaming’ docuseries examines and celebrates over 40 years of video game horror - pre-sales campaign on now

Game Developer

Featuring 40+ interviews with horror developers and genre experts, the five-part documentary will be preceded by a year-long series of live events exclusive to pre-sale supporters

Horror 111
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Horror

iHobo

Ten Player Motives #6 Why do we love horror? It's a question that has provoked a great deal of debate, but the two most important things to understand about the horror motive are that it is about indulging in unpleasant feelings, and that precisely because it's about nasty things, it's not for everyone.

Horror 82