January, 2024

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Steam Makes Massive Update To AI Generation Policy

Game From Scratch

GameFromScratch.com Steam Makes Massive Update To AI Generation Policy Back in June 2023 Valve Software started rejected games submitted to the Steam Store that used assets created using AI generation tools. This was first discuss in this reddit thread by a developers whose game was rejected: Hello, While we strive to ship most titles submitted to us, we cannot … Steam Makes Massive Update To AI Generation Policy Read More The post Steam Makes Massive Update To AI Generation Policy appeare

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Level Design Process #01: Cube to Temple

Game Developer

Level design is like when you eat a delicious food without knowing its recipe. Experiencing a good taste is NOT enough to make a similar one. You should understand about the entire process; from the fundamentals to polishing the product.

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Sega of America to lay off 61 employees

GamesIndustry.biz

Update : The Allied Employees Guild Improving Sega reacted on social media , confirming this is related to the previously announced plan to "phase out" temporary workers by February 2024. The union said they had been in discussion since November to negotiate the situation, but confirmed the 61 layoffs. "Through our union efforts, we’ve been able to more than double the number of saved jobs, and to offer severance to our temp workers," the union said.

Media 132
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Two brothers behind MystiveDev build bodycam survival-horror Chasmal Fear

PreMortem.Games

Based in the city of Ohrid in North Macedonia, the two brothers Bobby and Zhanko Mojsovski work hard on their next game, the bodycam survival-horror shooter Chasmal Fear. Working under the name of MystiveDev the Mojsovski-brothers actively include the player community in almost every aspect of development. “Our games are made for the players. They know what’s good and what needs to be improved, so we listen to them.” “My brother and I have been working together on video games f

Horror 209
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Announcing our closure

OPM Jobs

It is with a heavy heart that I share some difficult news regarding the future of One Player Mission. After careful consideration and evaluation, it is with great sadness that I must announce my decision to cease trading. This has been an incredibly challenging decision for me, and it comes after thorough examination of all available options. As we move into 2024, despite our best efforts I cannot see how OPM can remain profitable and overcome the difficulties that have arisen in the games indus

Games 115
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A look at mobile screen reader support in the Unity Engine

Unity Blog

Unity game developers can now make mobile games accessible to iOS and Android screen readers with the launch of Mobile Screen Reader support, available from Unity 2023.2 Tech Stream and above. This is the first of many runtime features slated to enhance gamer accessibility.

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Volition devs regroup as Shapeshifter Games after Embracer shuttering

Game Developer

"It's been five months since the closure of Volition, but I'm grateful to post that a group of us have re-formed as Shapeshifter Games.

Dev 363
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Riot and Microsoft layoffs the same, but different | This Week in Business

GamesIndustry.biz

This Week in Business is our weekly recap column , a collection of stats and quotes from recent stories presented with a dash of opinion (sometimes more than a dash) and intended to shed light on various trends. Check every Friday for a new entry. It was another brutal week in the industry right from the start, with Riot Games laying off about 530 people on Monday while reciting a lot of the familiar lines we've been hearing for the past year.

Games 145
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Jeong Won An

Concept Art World

Concept Art World Jeong Won An An Jeong Won An a.k.a. Maggi is a professional concept artist and illustrator from Seoul, South Korea. Jeong has worked in the game industry for projects such as HanbitSoft’s MMORPG Sword of the New World (Granado Espada). Link: Portfolio | Twitter | Instagram All images © Jeong Won An or their respective copyright holder.

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Boons & Burdens Devlog

Indie DB

In Action Roguelike, Boons & Burdens, you don't just choose how you become stronger, but how the game becomes harder. In this devlog we dive into how that works, and how clever wizards might use this to their advantage.

Games 113
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Top 4 Scheduling Strategies for Indie Filmmaking on a Tight Timeline

Filmustage

For Indie Filmmaking, the magic of crafting a cinematic vision often clashes with the harsh reality of limited resources and tight timeline production. Budgets are lean, teams are compact, and every minute counts. Time is not merely a metric; it's a precious commodity, demanding strategic allocation and unrelenting efficiency. Resourcefulness becomes a badge of honor, as filmmakers explore innovative solutions to achieve cinematic alchemy within budgetary and temporal constraints.

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IronSource Founders Leaving Unity

Game From Scratch

GameFromScratch.com IronSource Founders Leaving Unity In the wake of the recently announced “reset” at Unity that resulted in first the closing of Weta Digital followed by the announcement that 25% of Unity’s staff will be let go there is another massive disruption at Unity, and one I think many Unity developers will be happy to … IronSource Founders Leaving Unity Read More The post IronSource Founders Leaving Unity appeared first on GameFromScratch.com.

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Former Bungie general counsel says the game industry must unionize

Game Developer

Don McGowan, the former Bungie CLO who pursued Destiny 2 cheaters and players that threatened his coworkers, wants developers to fight for their rights.

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Games industry leaders braced 'for up to two years of pain'

GamesIndustry.biz

The current turmoil in the video games industry will continue all year and likely into 2025, games industry leaders have told GamesIndustry.biz. Speaking to us privately, publishing, development and investment heads have said that continued high interest rates, oversaturated video game stores and cautious investors will result in more restructures, layoffs and closures.

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Ensuring Seamless Performance of AI Applications in 2024

Rocket Brush Studio

AI apps demand a unique approach to performance testing that goes beyond traditional methods. QASource's performance testing of AI apps signifies the continuous testing recurrence and collaboration to enhance the responsiveness of AI apps across diverse scenarios.

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The Gameplay of Bukkaku

Indie DB

Experimental horror survival with elements of science fiction and RPG. A story between life and death in a stylized game origami world. Bukkaku created by Lukas Reznicek in the game engine Unity.

Horror 110
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6 x Operative Changes That Kept SciPlay Growing Despite the Market Headwinds

Deconstructor of Fun

The story behind SciPlay's evolution in the realm of social casino gaming is guided by a commitment to player-centric experiences and a pioneering spirit. In the recent podcast, Mishka has a chat with the CEO of SciPlay, Josh Wilson , tackling the intriguing question of how the company achieved substantial growth in the social casino market amidst an industry decline and post privacy changes.

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Unity Announce Massive Layoffs

Game From Scratch

GameFromScratch.com Unity Announce Massive Layoffs Since their successful IPO Unity has sadly been no stranger to massive layoffs. Back in June 2022 the first round of layoffs were announced, followed by another round, then another. Following the departure of CEO John Riccitiello incoming Interim CEO James M. Whitehurst said the company would be facing a … Unity Announce Massive Layoffs Read More The post Unity Announce Massive Layoffs appeared first on GameFromScratch.com.

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Valve welcomes AI games onto Steam (but only if devs promise they aren't doing anything illegal)

Game Developer

"We are making changes to how we handle games that use AI technology. This will enable us to release the vast majority of games that use it.

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The new Ubisoft+ and getting gamers comfortable with not owning their games

GamesIndustry.biz

Ubisoft has rebranded its subscription offering and introduced a new service for PC players. Ubisoft's main all-singing, all-dancing subscription offering has been rebranded Ubisoft+ Premium. This service is the one that features all new releases such as this week's Prince of Persia: The Lost Crown (which is available early to subscribers). It costs $17.99 and is accessible via PC, Xbox and Amazon Luna.

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Find the right AI model for your game with Unity and Hugging Face

Unity Blog

Our neural engine for bring AI models to Unity – Unity Sentis – announces a new integration with Hugging Face, plus some product updates for the tool.

AI 110
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Rotten Flesh releasing 22nd Jan

Indie DB

Rotten flesh was suppose to release as an early access title, however today we made the decision to release it as a full game instead, given it's linear gameplay and style which does make sense.

Games 105
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Exploring How Coding Concepts Can Be Applied to Real-Life Situations

Real Programming

Sometimes, when we learn a new subject, what we absorb gets applied down the road in surprising ways. You never know how a math lesson may assert itself later in contexts that have nothing to do with crunching numbers. For example, kids learn problem-solving when they do math, but thinking on their feet can help them in countless other situations. Likewise, learning how to write code can help kids in several unexpected ways.

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Develop:Brighton is now open to speaker applications

Game Development News

Tandem Events is now open to speaker submissions for Develop:Brighton 2024

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Deep Dive: Player-centered narrative design in Slay the Princess

Game Developer

By building the foundations of our games with player agency in mind, we can better take advantage of our medium and build meaningful experiences that connect with even more people.

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CI Games lays off 10% of staff

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox CI Games has laid off 10% of its workforce across the entire company, GamesIndustry.biz has learned. Sources pointed us towards affected staff posting on LinkedIn claiming the majority of the marketing team has been made redundant. GamesIndustry.biz was told that Lords of the Fallen developer Hexworks and Sniper Ghost Warrior studio Underdog had also been affected.

Games 143
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Start building spatial apps for Apple Vision Pro with Unity

Unity Blog

Reimagining games, apps, and experiences with Unity visionOS

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Smithy Skills and Struggles

Indie DB

Launching on January 26, my game "The Mine" takes you to Elsborg, where you meet Henrik, the hardworking blacksmith. He's overwhelmed and needs your help at the grindstone, a key task for keeping the mines running. You'll work closely on the grindstone.

Games 104
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7 Ways to Drastically Improve Your LiveOps: Learning from Clockmaker

Deconstructor of Fun

Guest post by Alexander Devyaterikov , Producer at Belka Games In today's gaming world, it's not enough to just have a good game. We need to release regular updates: more content, more events, faster, and higher quality. There's no secret to how a good update should look: it should be engaging, profitable, and regular. The question is, why do LiveOps work for some projects but not for others?

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Programming the Agon Light using C/C++

Retro Game Coders

In my review of the Agon Light – a single-board computer based around a Z80 CPU – I mentioned that as well as Z80 assembly, there is a good version of the LLVM C/C++ compiler that the Paul Cawte and some in the community has been working on. Let’s see how far we can get porting my forever-work-in-progress dungeon game to the computer!

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Report: Microsoft follows Activision Blizzard merger with 1,900 layoffs

Game Developer

The company spent $68.7 billion on its merger with Activision Blizzard but claims it must now implement a "sustainable cost structure.

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Video games is no longer the biggest entertainment medium in the UK

GamesIndustry.biz

The the first time in over ten years, video games is not the UK's biggest entertainment medium. ERA, which is the UK trade body representing video, music and games retailers, says that revenue made by video games in the UK reached £4.74 billion, a rise of 2.9% over the year before. That includes sales of digital and physical video games, covering PC, mobile and consoles.

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Start building spatial apps for Apple Vision Pro with Unity

Unity Blog

Reimagining games, apps, and experiences with Unity visionOS

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GRAVEN Is Now Out of Early Access!

Indie DB

We bring truly amazing news - GRAVEN has now left Early Access and is fully released! We would like to thank everyone who accompanied us on our Early Access journey, it's only thanks to your support and feedback that we've been able to bring you the.

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