Remove 2022 Remove Cross platform Remove Esports
article thumbnail

2023: Year in Retrospect for the Gaming Industry

iXie gaming

Growth in Cross-platform Gaming Cross-platform games have become more popular than ever. One out of four gamers play cross-platform as of 2023. Well, this implies that developers have had to work more on cross-platform games, ensuring they deliver seamless cross-platform experiences.

article thumbnail

Apex Legends vs. Fortnite: Assessing Popularity in 2023 – Who Takes the Lead?

Game Errors

Both of these titles with cross-platform play capacity. Year Apex Legends Fortnite 2020 13,093,785 191,302,008 2021 67,563,911 338,845,462 2022 99,458,463 312,730,506 2023 17,333,097 71,906,471 The following smooth line graph shows the trend of active peak players over the last three years. You can easily move and play.

Data 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Predicting the Future of Supercell’s Brand New Studio

Deconstructor of Fun

Based on the team’s past experience, my prediction is that it will be a competitive eSports-oriented game , an angle where another ex-Riot team recently achieved success and that synergizes well with Supercell’s portfolio. So it makes total sense to explore going cross-platform and developing PC/console-exclusive games.

Studios 52
article thumbnail

Playtika goes from social casino to casual - and that’s not good

Deconstructor of Fun

This week we review Summoners War: Chronicles from Com2Us ✉️ Received this email from a friend? Subscribe here! year-over-year, comprising 54.9% of total revenue Social Casino portfolio revenue declined 10.2% year-over-year, comprising 45.1%

Mobile 52
article thumbnail

2021 Predictions #4 Contenders Throwdown for Supercell's Mid-Core Crown

Deconstructor of Fun

But please keep in mind that Hearthstone is cross-platform title making likely over 80% of its revenue on PC. With two out of the three titles being cross-platform, it may just be that the disappointment was more on the mobile site and that the games made most of their revenue on the PC side. Legends of Runeterra.

Mobile 52