This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
This week, Riot Games announced that it has canceled esports leagues for Wild Rift outside of Asia. According to the official press release , viewership for the mobile version of MOBA juggernaut League of Legends never reached expectations except in Asia, where, moving forward, Riot will focus its attention.
billion (+77% YoY) EBITDA: 876 million (+78% YoY) Monthly Active Users: 300 million, the highest since 2014 This is a massive turnaround from 2023 when Supercell fell out of the top 10 mobile publishers. The team experimented with everything from esport to UGC and even went as far as removing gacha - only to put it back in.
AWS re:Invent was back in full force in 2022 with over 50,000 members of the global cloud community coming together in Las Vegas for the 11th edition of the conference. In this session , the company shared its esports journey from a stopgap solution to laying the foundation for the next generation of esports fandom with Project Stryker.
In February, Ilkka Paananen, the beloved CEO of Supercell, and arguably one of the faces on the Mount Rushmore of Mobile Games Executives, published his yearly blog post. All in all, Ilkka’s yearly blog is an inspirational and quite sincere vision of the top brass of a major mobile games company. Hay Day has exceeded $2B. Both amazing.”
Many believe that Gaming and Esports industry has taken a hard hit as the offices reopened after COVID-19, and the downfall of this industry has begun. Global Games Market Revenue in 2022. The reason behind this is the portability of mobile devices and their affordability compared to other gaming devices available out there.
Take a look at the most popular video games of 2022: Among Us, Apex Legends, CS: GO, and Destiny 2. The now immensely successful eSports game cost up to $250 million to create and market. It doesn’t matter what device you choose: Mobile, console and PC all support advanced multiplayer games in 2022.
TWiG #212 - Apple's New Price Points / Game Genre Taxonomy pt 2 / Nintendo's Mobile Strategy ? As the Supercell blog post stated a year ago, “ We are establishing this new team to pursue a specific goal: assemble and enable the best talent in North America to create what’s next across any platform, not just mobile. Subscribe here!
Over the years, various attempts to diversify into digital retailing, mobile phones and, most recently, NFTs, have come to nothing. video games and esports revenue in the U.S. billion in 2022, which is forecast to rise at a six percent annual rate over the next five years. game and esports revenues now.”
This makes the genre second largest on mobile in (outside key Asian markets) after Puzzle games. While today's Game of War is little more than a profitable legacy title, the game was pivotal to growing the 4X sub-genre to what it is today - a $5B sub-genre on mobile in the Western markets. Then Yu-Gi-Oh came along.
It creates an esports-fertile product, since the core battle experience allows two players to have a fair battle that is highly dependent on skill versus stats. Further, 20% of the private sale tokens were unlocked during the AXS public sale, and the rest of the private sale tokens will be unlocked quarterly until the end of 2022.
This implies that players switch between mobile, PC, and console. More Robust Franchises Have Gone Mobile There’s a significant increase in the use of smartphones in 2023. Top gaming companies have expanded their reach across different platforms, including mobile, console, and PC. But what does this mean for developers?
Year Apex Legends Fortnite 2020 13,093,785 191,302,008 2021 67,563,911 338,845,462 2022 99,458,463 312,730,506 2023 17,333,097 71,906,471 The following smooth line graph shows the trend of active peak players over the last three years. Platform preferences: Both Fortnite and Apex Legends are available on mobile, PC, and console.
We're talking about massive layoffs across the tech industry and gaming in particular, new mobile game studios from NetEase and Nintendo, Playtika's latest earnings report, the dramatic and sudden collapse of FTX and the ongoing creator royalty debate going on in the world of NFTs. ? Subscribe here! year-over-year, comprising 54.9%
We dive into decline of hypercasual games and hybridcasual, an attempt by mobile game developers to adapt to the new normal in the industry. If you look at the top 30 new downloaded games in 2022, what you’ll find out is that none of them was a hypercasual game. If you’re not one of the 11,000 subscribers of our newsletter, tap here!
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content