Remove 2023 Remove Content Remove Racing
article thumbnail

Hypercasual games market is shrinking, still 3.7 billion downloads last 3 months

PreMortem.Games

Comparing total downloads of Q2 2023 to Q1 2023, we see a decrease of about 5%. A larger drop can be identified if we compare Q2 2023 to Q2 2022. The smallest fall of 6% concerns all the other countries combined (similarly to Q1 2023). The market has shrunk from 3.9B installs over the past three months.

Tile 252
article thumbnail

Webinar Recap: How Mobile Game Developers Are Using IP Collaborations to Enhance LiveOps

Game Refinery

Two people who know all this too well are Kalle Heikkinen, Market Insights at Liftoff Intelligence, and Altti Fromholdt, Content Creator at Liftoff Intelligence. One such game mode was Jellyfishing , where two teams raced to capture a designated number of jellyfish.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Even older hypercasual games break into the Top 10 in Q1 2023

PreMortem.Games

When looking at the Top 10 hypercasual games in the first quarter of 2023, AppMagic noticed some interesting trends. Hypercasual Q1 regional split Comparing the total downloads in Q1 2023 with those in Q4 2022, we see a decrease of 5%. billion installs in Q1 2023. Last year, the number of downloads was 4.2

Tile 104
article thumbnail

The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

QQ Speed An arcade racer implementing TCG mechanics The first game on our list is QQ Speed , an arcade racing game with a manga-inspired art style that’s been very successful in the Chinese market. These mechanics are unconventional for a racing game but aren’t surprising.

article thumbnail

Web3 metaverse MMO Avalon unveiled in new trailer

Game Daily

With the technology and tools we’re developing alongside our partners, we want to foster a community for our namesake game that is able to create their own content and benefit from it, and immerse themselves in content that others have made and shared.” ” Core to Avalon will be player-created content.

Racing 98
article thumbnail

The Hunger Games for User Generated Content: Case Fall Guys

Deconstructor of Fun

E pic’s user-generated content (UGC) domination has required thousands of employees and 5 years of development but pays off with 40% of player game time and $350M generated from creator worlds. Mediatonic must cherry-pick UGC rounds to appear on the main menu, although the team reports working on discoverability throughout 2023.

Content 64
article thumbnail

[Event Spotlight] How Mobile Game Developers Can Boost Engagement In The Casual Puzzle Genre With Competitive 1v1 Events

Game Refinery

While this match3 title also follows the same basic format, pitting two players against each other who race to use the most boosters over a set period, it twists the formula by incorporating a simple progression reward system. A more unusual example is the 1v1 competitive event Puzzle Duel in their other casual puzzler, Toy Blast.

Puzzle 130