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Five tabletop RPG mechanics that video games should definitely steal

Game Developer

Obsidian senior area designer Evan Hill took to the stage at GDC 2023 to plot a heist.

Mechanics 246
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How Watch Dogs: Legion changed Ubisoft's narrative design

Game Developer

Ubisoft Toronto's Brandon Hennessy spoke at GDC 2023 about the narrative work that went into Watch Dogs: Legion , and how the game's Play as Anyone mechanic required changes to the narrative team's pipeline.

Mechanics 312
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Solo dev Mario Malagrino “The psychological pressure is the worst part of game development”

PreMortem.Games

On his company Twitter account Next Game Level , he introduces himself with a great sense of humor. Game developer from Italy! We’re talking about Mario Malagrino, developer of Remote Life and the upcoming Crude. He’s operating as a solo developer because he works at a different pace than most others. “I’m

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How to Build Better Mechanics for Rewarded In-Game Ads

Game Refinery

In this blog post, we will explore how game developers are incorporating unique in-game ad features into the game design or, in some cases, have made ads an integral part of the game to enhance the user experience and drive revenue. Opt-in incentivized ads have higher player engagement and completion rates.

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BitCake Studio built online multiplayer game Atomic Picnic completely remote

PreMortem.Games

BitCake Studio , an indie game development studio based in Brazil, is celebrating its 10th year in the industry. Eduardo Lamhut, the company’s main Game Designer and Creative Director of the upcoming game Atomic Picnic , explains how the company started. There was a bunch of things she wanted in the game.

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Even older hypercasual games break into the Top 10 in Q1 2023

PreMortem.Games

When looking at the Top 10 hypercasual games in the first quarter of 2023, AppMagic noticed some interesting trends. Hypercasual Q1 regional split Comparing the total downloads in Q1 2023 with those in Q4 2022, we see a decrease of 5%. billion installs in Q1 2023. Last year, the number of downloads was 4.2

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Q&A with Remedy Entertainment: Adopting USD into the Game Development Pipeline

Nvidia

Mika Vehkala has worked in the game development industry for nearly three decades and contributed to projects such as Horizon Zero Dawn and The Walking Dead: No. Mika Vehkala has worked in the game development industry for nearly three decades and contributed to projects such as Horizon Zero Dawn and The Walking Dead: No Man’s Land.