This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
2024 has been the year of surprising indie titles topping the Steam charts. Palworld, Balatro, Manor Lords and many more have all sold incredible amounts and outshone many big AAA releases on the platform, becoming some of the most successful launches of the year so far.
Generative artificial intelligence (AI) is rapidly transforming industries, a seismic shift that was certainly felt at the 2024 Game Developer Conference (GDC) held last week in San Francisco at the Moscone Convention Center. Check it out , and follow the recap below for a full rundown of AWS for Games activities at GDC 2024.
Introduction Ive been in the game industry for years now, and 2024 has easily been one of the toughest years Ive seen. Mass Layoffs: A Brutal Year for Developers One of the biggest topics on our minds was the wave of layoffs that hit the industry in 2024. Every single AAA studio is trying to copy that model. AI is fast.
While this includes companies beyond game development — such as platforms, tech solutions, and web3 startups — all the entities in our study operate within the gaming sector. The average check size for Early-stage VC-backed gaming studios has fluctuated notably between 2020 and 2024. in venture capital across 40 funding rounds.
The developer added aspects you'd only see in AAA titles. Challenge: To achieve the goal, 10 Chambers would need to enroll creators via Lurkit’s creator platform. Solution: 10 Chambers came to Lurkit with an idea that would sound wild to a regular game marketing platform. Lurkit has a strength in being a lean platform.
Post-lockdown, the demand for games dropped due to two key factors: Firstly, people are spending more time on outdoor activities and consuming more media on platforms like social media and streaming services, affecting gaming engagement, especially on mobile devices. Tools, tech and platforms (aka.
The second was partnering with a third-party Backend-as-a-Service (BaaS) platform (a common choice for startup game studios), but Harmony found the solutions difficult to customize for their game. “We About Harmony Games Harmony Games was founded by AAA industry veterans Volkan Ediz, James Koh, and Joseph Kubiak.
Recently, I had the privilege of discussing the latest market insights with Devan Brennan, Senior Consultant at Newzoo, dissecting their August 2024 market forecasts. This evolving landscape presents opportunities for agile developers to thrive, even as AAA studios grapple with extended development cycles and rising costs.
The change was implemented ahead of its latest release, which made the game free-to-play across platforms. The team tailored early development efforts to maintain a small but engaged audience as they prepared the game for cross-platform deployment, and in late 2023, adopted GameLift and Pragma to gain more control over the game’s backend.
The problem is that at the end of 2024, the market is still noticeably smaller than it was three years ago in 2021. The console business is not growing in terms of audience and time spent on platforms. Yet I don’t believe that will happen in 2024. In fact, according to Newzoo, hours played on the console went down last year.
It will help big platforms like the App Store to meet on a common ground. There are cross platform games that sell items outside the App Store that can be used with the mobile version on the App Store. This will definitely prevent any game from entering the platform as long as they want their players to trade NFTs between each other.
We organize all of the trending information in your field so you don't have to. Join 5,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content