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Kristian Segerstrale: Cross-platform, not new platforms, will drive growth

GamesIndustry.biz

Kristian Segerstale believes industry growth will be driven by developers embracing a cross-platform strategy, rather than waiting for a single new platform to disrupt the market. In the opening keynote of Develop:Brighton today, the Super Evil Megacorp CEO was asked about the state of platform and the industry.

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Console revenues decline as PC soars; Mobile still dominates in $187 billion market

PreMortem.Games

The global games market is navigating a period of slow but steady growth, according to Newzoo’s Global Games Market Report 2024. billion in revenue in 2024, representing a modest 2.1% billion in 2024, a 4.5% Biggest growth The market dynamics reveal a notable shift among gaming platforms. year-on-year in 2024.

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The Future of Gaming: Engaging Gen Z

Deconstructor of Fun

Mobile gaming alone has grown by 9% since 2020, and 82% of them play on their phonesbut theyre also active on PC and console. Mobile, PC, consolethey dont pick one, they pick all of them. Older generations tend to be device-first they choose a platform, then find games to play on it. What Makes Gen Z Unique? Gen Z flips this.

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Shooting for Success: Navigating the Ultra Competitive Shooter Genre

Deconstructor of Fun

What had been brewing on PC for years before with games like Counter-Strike, was now dominant cross-platform and reaching the “masses” on console. Battlefield was in a comfortable #2 slot, Overwatch owned Hero Shooters, and Counter-strike continued to own its niche on PC. Valorant was the last.

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Aldora market forecast 2025: Game Industry is slowly moving upward

PreMortem.Games

year-over-year to $186 billion in 2024. growth), while PC gaming shows the strongest growth at 4.2%, reaching $31.4 Console hardware sales are projected to decline sharply by 31% in 2024 and another -11% in 2025E, due to the end of the current console generation cycle. billion (3.6% growth), and is forecasted to reach $115.7

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5 Tactics for the Volatile PC/Console Market

Deconstructor of Fun

Recently, I had the privilege of discussing the latest market insights with Devan Brennan, Senior Consultant at Newzoo, dissecting their August 2024 market forecasts. This conversation painted a nuanced picture of the current market, particularly the PC/console segment, and offered a glimpse into its future trajectory.

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Omeda Studios swaps out ‘Predecessor’ backend in less than five months using Amazon GameLift and Pragma

AWS Games

Omeda released the first build of “Predecessor” for PC as Paid Early Access at the end of 2021, then as a free online test in April 2022. The game’s new backend debuted on March 5, 2024. Made by fans, for fans, “Predecessor” was born out of the ashes of “Paragon,” a MOBA game developed by Epic Games from 2016-2018.

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