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Generative artificial intelligence (AI) is rapidly transforming industries, a seismic shift that was certainly felt at the 2024GameDeveloper Conference (GDC) held last week in San Francisco at the Moscone Convention Center. Check it out , and follow the recap below for a full rundown of AWS for Games activities at GDC 2024.
With the annual GameDeveloper Conference (GDC) just days away, Amazon Web Services (AWS) for Games is ramping up to host exciting technology demonstrations and programming focused on evolving industry trends, including generative artificial intelligence (AI). Be sure to RSVP here if you plan to attend.
One of the world’s most anticipated games industry events, the conference brings together developers, publishers, hardware manufacturers, and cloud providers from around the world alongside the gaming community to celebrate industry achievements and discuss the trends shaping the industry’s future. Register here.
In terms of both technical achievements and content expansion, 2024 was a huge year for Cogmind… but first, the traditional opening collage, a quick visual summary of the year: Selection of images from the past year of Cogmind-related development as posted on this blog, forums, and social media (larger size here ).
The architecture that we describe here is a solution guidance to create non-player characters (NPC) for games using generative AI services. Each step in the pipeline can be an Amazon SageMaker Processing Job , but as of the writing this blog (April 2024), it does not natively support fine-tuning jobs in Amazon Bedrock.
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