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Hasbro CEO: "We're going all in on becoming a digital play company"

GamesIndustry.biz

As part of Hasbro's Q2 financial results, CEO Chris C s has expressed the company's commitment to focus on "digital play," mentioning a $125 million capital envelope for video games, and one to two new releases yearly from late 2025/early 2026.

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Sony delays six live service titles

GamesIndustry.biz

Sony will only release six live titles by the end of March 2026 instead of the 12 initially announced.

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The Sandbox’s U.S. CEO shares the biggest lessons he’s learned so far

Game Daily

Currently it’s being formed through a series of timed alpha programs in which creators can join, play, and create. We are still in alpha mode meaning that we operate in seasons. We’ll sell 100 percent [of the land] by 2025 or 2026. The Sandbox is a creative metaverse, in a similar vein to Roblox. Nouzareth: Exactly.

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Axie Infinity: Infinite Opportunity or Infinite Peril?

Deconstructor of Fun

Also in 2019, land sales began (an extension of the Axie Universe, which we’ll break apart in a later section), the marketplace shifted over to the Loom Network (a Layer 2 on Ethereum), and the card battle game community alpha released. The rest of the tokens will gradually unlock by 2026.

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Axie Infinity (Part 2): Redemption or Ruin?

Deconstructor of Fun

Axie Origin is still in Alpha, and one could say it’s unreasonable to expect it to pull in large player numbers prior to full release and the launch of its token economy. Given that AXS first launched in November of 2020, we should expect the supply to cap out around April of 2026: Source: Sky Mavis.

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