Remove 2026 Remove Balance Remove Mobile
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Rablo Games: From solo developer to team collaboration on Necro Story

PreMortem.Games

Balancing a day job with indie game development is no small feat. While Healer’s Quest provided enough income for Coma to reduce his full-time job to part-time, further opportunities, like a mobile version and Nintendo Switch port, took time and resources but didn’t generate significant revenue.

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The Sandbox’s U.S. CEO shares the biggest lessons he’s learned so far

Game Daily

You’re always looking to find a balance between driving virality or retention or monetization. But many of us here have worked in mobile games and so we’re experienced in trial and error, even though this is more complex. We’ll sell 100 percent [of the land] by 2025 or 2026. Nouzareth: Exactly.

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Reflecting Upon the Last year in Blockchain Games

Deconstructor of Fun

Wonder if they will say the same in 2026… On one hand, this creates a very experimental environment with a large space for innovation. There is also the fact that most of the big crypto investors who got rich through crypto hold most of their balance in Bitcoin. a16z saying “It’s still early for crypto” in 2022.

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Axie Infinity: Infinite Opportunity or Infinite Peril?

Deconstructor of Fun

That naturally makes balancing the SLP economy for long-term token sustainability even more important. That also means it is the strongest lever in Sky Mavis’ hand to balance the SLP economy during times of token inflation / deflation. The rest of the tokens will gradually unlock by 2026.