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PC and Console markets show modest growth but playtime is decreasing dramatically

PreMortem.Games

In the wake of 2023, a year marked by blockbuster game releases, the global PC and console gaming market is facing a period of moderation. According to the latest PC and Console Gaming report by Newzoo , the PC and console gaming market generated $93.5 billion in revenue in 2023, representing a modest growth rate of 2.6%

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Newzoo expects the global games market to grow by 2.6% in 2023

PreMortem.Games

Mobile accounts for the highest share of revenues, but a challenging privacy landscape will somewhat limit growth until 2026. Console shows 2023’s biggest revenue growth, thanks to its +7.4% To be fair, the console segment underperformed in 2022 due to several development and release delays. billion in 2026. to hit $51.6

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Newzoo: Global games market expected to grow to $189bn in 2024

GamesIndustry.biz

The compound annual growth rate from 2021 through 2026 was estimated at 1.3%. The data firm added it was "optimistic' for the PC and console segments, while mobile gaming is "likely to recover" after difficult conditions for the past couple of years. Newzoo said the market generated an estimated $184 billion in 2023, a small 0.6%

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The games market in 2023 is ‘one for the history books’ – for good and bad

PreMortem.Games

They expect to cross that magic $200 billion mark by 2026. Console gaming will generate $53.2 After last year’s negative growth (a ‘corrective year’ after the highs of the corona-era) the games market has bounced back. Newzoo now forecasts that the global games market will generate $184.0 billion in 2023, growing +0.6% year on year.

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Global gaming on the path to post-pandemic recovery

Game Daily

global growth for 2023, mainly driven by demand for the newest generation of consoles, which are now in ready supply. The report said that console sales will rise by 7.4%. billion players by the end of 2026. billion players by 2026. PC gamers make up 892 million people, followed by 629 million console players.

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Analysis • Sony moves away from customer electronics to become a media empire

PreMortem.Games

Sony currently maintains its dominant position in console gaming with a 2-to-1 ratio for installed devices compared to its main rival Microsoft. Over time the entertainment business has grown to become more than just a useful complementary asset and will account for over 60 percent of revenue by 2026 according to some estimates.

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Rablo Games: From solo developer to team collaboration on Necro Story

PreMortem.Games

This wasn’t the only adaptation needed for the console version; reworking the controls for all aspects of gameplay, from targeting enemies to navigating menus, proved to be a significant challenge. “We’re aiming for a 2026 release, but it all depends on securing more funding or the success of Necro Story.”