Remove 2026 Remove Content Remove Platformer
article thumbnail

Networking tips to start a career in the gaming Industry

iXie gaming

According to PWC’s Global Entertainment and Media outlook 2022-26 report, the online game market worth is estimated to reach more than $321 billion by the year 2026. The contemporary times have provided us with lots of digital platforms where we can connect with each other and build our meaningful connections.

Media 52
article thumbnail

Networking tips to start a career in the gaming Industry

iXie gaming

According to PWC’s Global Entertainment and Media outlook 2022-26 report, the online game market worth is estimated to reach more than $321 billion by the year 2026. The contemporary times have provided us with lots of digital platforms where we can connect with each other and build our meaningful connections.

Media 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

VR and AR in Learning – Benefits & Examples

Logic Simplified

million by 2026. Learners can explore virtual environments and interact with content, making learning more engaging and impactful. zSpace zSpace is a learning platform that uses AR and VR to help students understand complex concepts through an interactive learning experience.

article thumbnail

The Sandbox’s U.S. CEO shares the biggest lessons he’s learned so far

Game Daily

It’s a platform in which creators can make digital assets / NFTs and games that can be monetized via blockchain. We’re building a platform. They want more freedom than Web2 metaverse platforms, because we are, by design, decentralized. We are not the owner of the content they create. They are the owners.

Sandbox 52
article thumbnail

Video Game Development Trends That You Should Know

Moonmana

Cross-platform Video Game Development Trends. Cross-platform video game development (in other words multi-platform) is an inevitable advantage that any game development company should leverage nowadays. This makes cross-platform game development even more in demand. NFT Games and Blockchain Keep Being Trendy.

article thumbnail

Reflecting Upon the Last year in Blockchain Games

Deconstructor of Fun

Wonder if they will say the same in 2026… On one hand, this creates a very experimental environment with a large space for innovation. Improved UGC integration : There is no denying that User Generated Content is becoming more and more important each day. a16z saying “It’s still early for crypto” in 2022.

Games 52
article thumbnail

Axie Infinity (Part 2): Redemption or Ruin?

Deconstructor of Fun

This hope squarely rests on the potential of the land-centric user-generated content efforts (some players need to be willing to spend without expecting a financial return), but we’re still hesitant to assume that these particular plans will lead to outsized, sustainable success. Let’s now move on to the Axie NFTs themselves.

Data 52