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Inside the Skillz Developer Accelerator: Why $75M is Up for Grabs for Game Studios

Deconstructor of Fun

The Core Thesis Behind the Skillz Content Fund At its heart, the Skillz Developer Accelerator is designed to nurture studios capable of building high-quality, skill-based games. The lifetime value (LTV) of a skill-based gaming user can range from $20 to well over $100, significantly outpacing ad-supported mobile games. Lets dive in.

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The State of Gaming 2024: Trends in Marketing, Gaming, and Apps

Deconstructor of Fun

The mobile market continues to evolve rapidly, driven by shifting user behaviors, technological advancements, and emerging economic trends. This blog post delves into those insights to provide a comprehensive overview of the mobile landscape. 2023 was a challenging year for the mobile gaming market.

Mobile 75
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Call Sheets vs. Manual Creation: Why Automation Saves Time and Stress

Filmustage

Cloud-based platforms deliver content instantly through email and SMS, which ensures better reach and faster communication. Mobile Access Features Modern call sheet platforms make mobile access a priority by optimizing information display for smartphones and tablets. billion by 2030.

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5 Dominant UX Design Principles Which Are Here To Stay

Logic Simplified

The 2000s and 2010s brought in digital content on screens of various sizes and resolutions, hence responsiveness gained in significance. billion by 2030, rising at a market growth of 37.3% Latest UX ensures mobile-friendly interfaces in keeping with the growing population using smartphones. CAGR during the forecast period.

UX 45
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Analysis • Saudi Arabia spends big on gaming with acquisition of Scopely

PreMortem.Games

Top image: Marvel Strike Force by Scopely This week Savvy Games Group , a subsidiary of the Saudi Arabian government’s Public Investments Fund, announced that it agreed to purchase Scopely , a privately held mobile game publisher, for $4.9 The current transaction is a clear indication that is also building a content catalog.

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App Store’s NFT Guidelines: Imminent peril or entry ticket for blockchain games?

Deconstructor of Fun

Even the ones that exist on mobile cannot push for mass adoption, because there is no clarity as to how blockchain games are positioned. This will prevent Apple from making any changes in the App Store while getting their cut from those blockchain games for every primary sale done inside the mobile app.

Mobile 52