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Solo dev Evan Polekoff of Critter Crossfire “Motivation is a limited resource” 

PreMortem.Games

For the last five years, off and on, he worked on Critter Crossfire , a turn-based tactics and first person shooter hybrid. With the game now announced for a 2024-release, the part time solo dev is motivated to finish the game. This game represents me as a developer”, he says. “I I get excited to implement wacky ideas!”

Dev 160
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There was a popular video a few years back (What games are like for someone who doesn’t play games). It struck me as a gamer because of how much unwritten “gamer intuition” that we just learned over time and tutorials sometimes seem to take this for granted (ie Day9’s criticism of Tears of the Kingdom). What do gamedevs keep in mind when crafting a tutorial for gamers but also for newcomers to gaming or the genre of the game?

Ask a Game Dev

Most game dev teams have a strong idea of who our game's target audience is, and that includes the kind of context they should already have. Short questions: Ask a Game Dev on Twitter Long questions: Ask a Game Dev on Tumblr Frequent Questions: The FAQ

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Heroic Labs supports Godot development

Mircosoft Game Dev

From match-3 puzzlers to immersive first person space operas, video gaming is an art form as varied and valuable as literature, film, and theatre. At Heroic Labs , we see games development in a similar way. The rich variety of tooling available to games developers has delivered an explosion of creativity over the past decade.

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New game announcement: "Tryhard" + "A Sportslike Manifesto"

Radiator Blog

I'm not the first person to think any of this, it's somewhat basic rugby theory. Not to mention the rather neglected rugby game genre, abandoned by AAA since 2008.) I don't blame the devs, I'm sure they pitch fresh ideas every year! Which is a truth you wouldn't expect from a brutal contact sport.

Games 130
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The Forgotten City (2021) revisited

Radiator Blog

Since then, the mod makers have remade it into a UE4 standalone time loop first person RPG called. From a game dev perspective, it's been fascinating to play. In this post, I compare and contrast the original and this modern remake from a dev / design perspective. The Forgotten City (2021).

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