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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

The features offered are also a lot more reminiscent of AAA games, such as far more material options and advanced visual effects (including circle DOF , volumetric fog, AMD FSR, etc.). Streaming is the most important feature missing for managing large scenes or open worlds. Additionally, Godot 4.0 Low level rendering access.

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Splash Damage collaborates with content creators to develop Project Astrid

GamesIndustry.biz

Sign up for the GI Daily here to get the biggest news straight to your inbox Splash Damage has announced that it's currently developing a new title, Project Astrid, in partnership with gaming streamers Christopher "Sacriel" Ball and Michael "Shroud" Grzesiek. Read more

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Zenless Zone Zero, NTE and the new wave of Chinese games pushing the limits of free-to-play | Opinion

GamesIndustry.biz

Arguably, Genshin Impact had all the ingredients of a fully-fledged AAA console/PC game.

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Resident Evil Village on iOS makes cases both for and against cloud streaming | Opinion

GamesIndustry.biz

Even so, it's hard not to feel both surprised and impressed by what Capcom's developers have accomplished with Resident Evil Village on iOS. Hook it up to a controller, and it's very easy to forget that you're not playing this on dedicated gaming hardware.

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[From the industry] Amazon Games signs publishing deal with Maverick Games for new narrative-led open-world driving game

Game Development News

Amazon Games announced today that it has reached an agreement with Maverick Games to publish a new AAA multi-platform title. The unannounced game will be a narrative-led open-world driving game for PC, PlayStation 5, and Xbox Series X|S.

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AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

Generative artificial intelligence (AI) is rapidly transforming industries, a seismic shift that was certainly felt at the 2024 Game Developer Conference (GDC) held last week in San Francisco at the Moscone Convention Center. Check it out , and follow the recap below for a full rundown of AWS for Games activities at GDC 2024.

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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

Analysts have widely reported developers’ ongoing challenges with user acquisition targets as they wrestle with stricter app tracking policies, especially on Apple devices. The post The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success appeared first on GameRefinery.