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Free Chapters From the Upcoming Ray Tracing Gems II Every Week in July

Nvidia

Every Wednesday in July, NVIDIA Developer is making pre-print PDFs of full chapters from the upcoming book Ray Tracing Gems II available free for download. Every Wednesday in July, NVIDIA Developer is making pre-print PDFs of full chapters from the upcoming book Ray Tracing Gems II available free for download.

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Experience the Latest Breakthroughs in Game Development with NVIDIA at GDC

Nvidia

Explore the platform’s ability to connect popular tools and applications, including Epic Games’ Unreal Engine 4, Autodesk Maya and 3ds Max, and Substance by Adobe. See demonstrations on how complex settings like a jungle or museum can be built with NvRTX, and get a better understanding of how AAA real-time ray tracing visuals are created.

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GTC 21: Top 5 Game Development Technical Sessions

Nvidia

Check out our top sessions below for those working in the gaming industry: Ray Tracing in Cyberpunk 2077 Learn how ray tracing was used to create the visuals in the game, and how the developers at CD Projekt RED used extensive ray tracing techniques to bring the bustling Night City to life.

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Ask Me Anything Series: NVIDIA Experts Answer Your Questions Live

Nvidia

Attendees can get tips on incorporating real-time rendering across their projects from the editors of Ray Tracing Gems II : Adam Marrs is a principal engineer in the Game Engines and Core Technology group at NVIDIA. in computer science and has shipped graphics code in various AAA games and commercial game engines.

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Try NVIDIA Game Development SDKs in the Interactive RTX Technology Showcase

Nvidia

To help during the game development process, NVIDIA has packaged and released a suite of SDKs through our branch of Unreal Engine for all developers, from independent to AAA, to harness the power of RTX. Today, NVIDIA released RTX Technology Showcase – an interactive demo built from NVIDIA’s RTX Unreal Engine 4.26