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Midnight Girl by indie studio Italic is a cool cat – Cat burglar that is

PreMortem.Games

Midnight Girl , from indie studio Italic , oozes French cool. Funny then that the game is made in Copenhagen, Denmark. Pedersen is the programmer and CEO of the company and Ryder takes on the roles of game director, graphics artist, musician and game designer.

Indy 117
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A friend of mine wants to become a game designer without learning any other disciplines in game dev, he seems very sure this is possible but his confidence comes off as “idea guy” to me. I like thinking about design as well and how it could all fit together cohesively but I’m worried he’s setting himself up for failure by not learning another discipline to go along with it. Am I correct in this thought or am I being an jerk?

Ask a Game Dev

If he wants a career in AAA games, he will need specialized expertise. A level designer doesn't need to create the individual assets, but will need a rock-solid understanding of how the placement of objects and division of space can create places that are intuitive for players to navigate.

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Gorilla Softworks’ debut game The Ancients aims for prehistoric realism

PreMortem.Games

“We as a team learned from The Ancients to pace our enthusiasm and scale the game to the size of the studio. There are plenty of indie developers that say this and it’s possibly the most crucial part of game design and development.

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Mastering Metaverse: John Krajewski’s Eco Adventure

Game Dev Unchained

The conversation shifted from the nuances of game development to the larger, looming concept of the “metaverse.” Today, with an impressive team of 32 people, they’re working on Eco , a virtual society game built inside a self-contained ecosystem. .”

Indy 105
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What To Learn From The Video Game Recession. And Do It Quickly.

The Bottom Feeder

Last week, I wrote a blog post about how the video game industry seems to be entering a sad and painful period of contraction. I've been writing these State of Indie posts for a long time. I Feel Like a Traitor I've been writing advice for making a living making indie games since 1997 or so. (My Nor should they.

Indy 95
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Five Bucks To Feel Like a God

The Bottom Feeder

I’m only being driven out of my shell by my need to push the Kickstarter for our next indie RPG, Geneforge 2 - Infestation. Let’s talk about games. There is a surprise hit indie game I really like, and breaking down that kind of thing is very much in my job description, so let's talk about Vampire Survivors.

Indy 82
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Making Lucid with Eric Manahan

Game Dev Unchained

The principles and design tenets he acquired in architecture seamlessly blended into his game design. Drawing inspiration from the cinematic worlds of both the East and West, the upcoming game, “Lucid”, has captured the attention of many. But why this shift from AAA games to indie games and support platforms?

Indy 64