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The Art of 2.5D: How It’s Redefining Game Design 

iXie gaming

From indie studios to AAA developers, 2.5D continues to evolve, leveraging AI, modern rendering techniques, and cutting-edge game engines to push the boundaries of game design. Works While 2D and 3D have traditionally been viewed as separate paths in game development, 2.5D merges the best of both worlds.

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Why isn't Godot an ECS-based game engine?

Mircosoft Game Dev

This design became common in game engines and libraries in the early 2010s. A more complex example can be a rigid body with a sprite attached, in typical ECS, this is found as an entity containing: Transform. Sprite (Node -> Node2D -> Sprite). Game logic. Other AAA games with lots of content going on.

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[Share] 2D Post-Processing & Lighting Framework

Cocos

Many friends associate post-effects with AAA 3D games, but in reality, their application is also extensive in 2D game development. Properly utilizing post-effects can significantly enhance the visual quality of a 2D game by several levels. I’ve traversed various game engines, and currently, my primary choice is Cocos.

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