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QQ Speed An arcade racer implementing TCG mechanics The first game on our list is QQ Speed , an arcade racing game with a manga-inspired art style that’s been very successful in the Chinese market. These mechanics are unconventional for a racing game but aren’t surprising.
The mobile market is incredibly competitive and there’s a growing number of AAA console and PC developers entering the fray. Most games in the US market listed on the GameRefinery platform have a Motivational Driver Framework attached to them, which means you can quickly understand the player archetypes a game attracts.
We look into the interesting world of creator royalties and whether games, especially those in the blockchain space, will join the race to the bottom. This royalty was as high as 20% depending on the platform and the conditions of the market. Missed a previous newsletter? You can find them all here. ?
Players race, jump and dash through three rounds of obstacle courses (maps). Similar to Fall Guys, there’s a lot of variation in the map types, which range from races to the finish line and team-based games to survival modes as sections of the map disappear. Stumble Guys Player Motivations (Source: GameRefinery SaaS platform).
Squad Busters is a disciplined reminder of the importance of soft launching and a reality check on the strength of platforms and mobile-first IPs. AAA Boom and Bust Supercell’s “much more typical of a AAA game launch, and is atypical of a mobile launch” strategy failed. On the other hand, the rebound is weakest in T1 regions.
Some say Unreal is better just because it’s a common choice for AAA studios. Now cross-platform game development with Unity is possible. Due to its extensive asset store, versatility, and a multitude of tutorials and online courses, Unity has become the most popular 2D and 3D development platform in the world. What is Unreal?
The console business is not growing in terms of audience and time spent on platforms. The subscription model, and Game Pass in particular, lowers consumer price expectations and drives the devaluation of gaming content in a cannibalistic race to the bottom. In fact, according to Newzoo, hours played on the console went down last year.
You can check out one of our past newsletter articles (read: A race to the bottom on creator royalties? Although most of them come from the F2P mobile sector, the industry has observed professionals transitioning from the PC/console space to focus on developing AAA-quality blockchain games. discussing it in more detail.
Making Call of Duty free Back when CoDO was conceived, consoles didn’t officially exist in China, AAA Mobile gaming was not yet a ‘thing’ and PC gaming mostly happened at Internet Cafes, where gamers paid to sit in front of computers to play, watch videos, eat, smoke and chat.
AAA game franchises are in the middle of a renaissance on mobile. At that time, Shenzhen-based Jade Studios created a massively multiplayer PC racing title for the Chinese market called QQ Speed. The studio then switched to developing content for mobile and created a pair of exclusive titles for China’s WeChat social platform in 2013.
Moving into work-from-home setups, especially for the console’s many massive AAA titles, further hamstrung the majority of the studios. The report describes that AAA games released on modern platforms cost $200 million or more to produce. Games are notoriously hard and expensive to make.
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