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Former Criterion leaders set-up new AAA games studio Fuse Games

GamesIndustry.biz

The veterans who left Need for Speed developer Criterion in December last year have reunited to form a new AAA studio: Fuse Games. The new outfit has been founded by studio general manager Matt Webster, head of content Steve Uphill, head of production Pete Lake, head of technology Andrei Shires, and head of operations Alan McDairmant.

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Gorilla Softworks’ debut game The Ancients aims for prehistoric realism

PreMortem.Games

It’s the debut game of Turkish studio Gorilla Softworks. “We We consulted two anthropologists while building our technology and culture trees to reflect the prehistoric cultural and technological progress of the human race”, he says.

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How much freedom does a game designer have at a non-indie studio? Are they able to pitch and create their own ideas or are they basically project leads that get assigned games to make/design (ie that time everyone was making a WW2 shooter)?

Ask a Game Dev

We're not project leads that pitch entire games, we're [ content creators ] that build the bits of specific content in games - the spells, the monsters, the fights, the classes, the races, the quests, the environments, the stats, the companions, and so on.

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Squad Busters One Month Later: Down, But Not Out

Deconstructor of Fun

Instead, Supercell now needs to repair both Clash Royale and Squad Busters while also managing a plethora of other initiatives: Spark Labs , a growing investment of 19 companies, scaling headcount & remote work, and a North American studio that rears its head once a quarter. On the other hand, the rebound is weakest in T1 regions.

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BG3: 10 Surprising Facts That Will Blow Your Mind

Game Errors

Since the game was released, gamers worldwide have been racing to learn as many BG3 facts as possible. Baldur’s Gate 3 company, Larian Studios, presented the possibilities of storytelling in role-playing games, and it will never be the same! Larian Studios is unfathomabley based. This served two primary purposes.

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Blockbuster Games Failed to Grow the Market - What Next?

Deconstructor of Fun

The subscription model, and Game Pass in particular, lowers consumer price expectations and drives the devaluation of gaming content in a cannibalistic race to the bottom. Transitioning to remote negatively impacted the productivity of most game studios causing delays. The downside of GaaS is that there are enormous risks.

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Both Unity and Unreal are popular choices among giant game development studios as well as indie developers. Some say Unreal is better just because it’s a common choice for AAA studios. Unreal, on the other hand, is considered to be the main player in the AAA industry. But is there an ultimate winner? What is Unreal?