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My first creation was a demo of Blight Chronicles: Agent Decker for their Kickstarter which was simple but functional. Tabletop Simulator doesn’t just let people play before pledging, it’s also a great place to design and playtest games. Join my community of over 2,000 game developers, artists, and passionate creators.
Strangely, the best example I can think of is a game trying to recreate a situation MUCH more difficult to simulate than baseball, life as a border agent in a totalitarian country. The game puts you in difficult situations as a border agent processing immigrants who have compelling stories for why they are trying to cross the border.
However, Zugzwang is about interacting with a maze full of people, so here I simulate the police as distinct in-person agents who walk around. In my playtests, it felt like the best tactic is to try to trap the cop in the corner with your body while the AIs coordinate a big orgy that gives you a huge payout.
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