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I just watched a couple of videos about sandbox vs themepark games (in particular one by NerdSlayer and another by Josh “Strife” Hayes )… One thing that struck me about the ways players often talk about this (because at this point the history is so old) is that people think of sandbox as the older version of MMOs, and themeparks as newer.
These days, seeing people’s faces light up and how creative people get with the sandbox is the biggest motivation boost for me. I was intrigued by the physics-based animation but I had no idea how it worked at the time. They can’t even run, because it’s hard to animate legs with physics.” “I It’s mostly rubbish.
Already, computer science applications like Artificial Intelligence (AI), Machine Learning (ML), Deep Learning (DL), Data Science, and more are shaping all types of vital technologies, from small devices in our pockets to the industries we purchase goods from to the airplanes we fly in. That fact alone motivates kids to learn Java.
Future worlds, in which society has broken down offer opportunities for narrative conflict, including wild animals, monsters, and zombies. You have to populate them with a lot of AI and a lot of people. ” Another of E-Line Media’s current projects is The Endless Mission – a community-driven sandbox creation game.
Naked simulated AI people ("peeps") arrive and flow across the terrain. This is essentially how my simple peep AIs move across the screen: when you drag your cursor (or drag your finger) you're also painting a "flow field" beneath the floor, and the peeps follow that invisible current. It feels like a stretch and I'm not into it.
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