Remove Alpha Remove Balance Remove Fighting
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new Quake map: Breakfast Under The Balloons

Radiator Blog

Modern Quake tools have much better lighting controls than 25 years ago, including alpha masked texture-based shadows and some nice ambient light configs, but it's still pretty primitive by today's standards and I had to iterate a lot to balance the shadowing vs. the self-illumination for a natural look.

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Minecraft: Using Learning to Make Players Fall in Love

Brand Game Development

In it, you romp around an 8-bit world, fighting monsters and building anything your heart desires. The game was gradually refined over a series of pre-alpha, alpha, beta, and release updates. You know, when it wasn’t horribly glitching and doing outright weird stuff. Need help on your board game?

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Rebalancing Cogmind

Grid Sage Games

Some roguelikes don’t strive for balance, but maintaining balance has always been important to me for Cogmind, since it fits better with my vision for this type of game, heavy on tough, complex, and consequential decision-making at multiple strategic and tactical levels. Alien Artifacts.

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Tower Pop seeks to reinvent tower defense

Game Daily

But Omega Royale, which began development three years ago, will be a ten-player fight to the death, in which players individually take on waves of enemies, but must also send baddy boosts against human players. “Our intention is to ensure that all cards are balanced. It’s like any deck-building game.

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2021 Predictions #3 Top Mobile RPGs Will Go Cross Platform

Deconstructor of Fun

The effect of the release highlights the importance of balancing between releasing things quickly and testing. Fighting Games. All are the same within the Fighting games. While the genre is mature, there’s definitely space for massive fighting games - assuming that it would have sufficient RPG depth and a first-class IP.

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Guilty Gear Xrd

Sirlin

Certain in the realm of fighting games it blows away every other attempt. YRCs The biggest new feature of the fighting system is the YRC, or yellow roman cancel. I think this is a really bold move on the developer's part and also the most surprising feature that I've seen in a fighting game in years. But really, who cares.

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Garrisons 2.0

Grid Sage Games

Garrisons were originally added to Cogmind in the months after the first Alpha release in 2015 (see an overview here ) as an optional location for players to visit, adding a unique extra dimension to the world to answer the question “what if I infiltrate these things where many enemy squads come from?”

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