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Unreal Engine for Android Game Development: What to Expect

Moonmana

Mobile games are currently at the peak of their popularity. They continue to attract diverse audiences all over the globe, and game developers, for their part, continue offering unique and thrilling titles to suit any taste. . Game development companies catch the wave and try to please picky gamers with compelling mobile games.

Engine 52
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Top Unreal Game Development Companies in 2024

Logic Simplified

Testing: Each feature, as well as the mechanics of the game, need to be tested for quality control. Only after endless hours of testing and iterating, the game is considered ready for a late-Alpha or even a Beta release, on the basis of how polished the in-game features are.

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7 Odd Roadblocks Rookies Face In The Stages Of Game Development

Big Games

Yet, those professionals in mobile game development services know how to tackle these challenges. But the chaos and the desire to create visually stunning and immersive games fuels their determination. For independent studios, creative marketing strategies like crowdfunding and early-access Beta releases play a crucial role.

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2020 Predictions #9: Newcomers Will Reimagine Card Battlers

Deconstructor of Fun

Comparing Magic, Hearthstone, and Yu-Gi-Oh is tricky because they’re all on PC, Hearthstone doesn’t have a physical game, Magic doesn’t have a mobile game, and Yu-Gi-Oh has both - except Duel Links has different rules from the physical Yu-Gi-Oh game. Runeterra will make under $15M on mobile in 2020.

Mobile 52
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About Godot 4, Vulkan, GLES3 and GLES2

Mircosoft Game Dev

As the alpha of Godot 4.0 Still, if you are making a high-end mobile game, keep in mind that we will support a mobile optimized version of the Vulkan renderer. The more bugs are found during the alpha and beta stage, the better the release will be. Hello fellow developers! Will Godot 4.0

Render 52
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How to make your dream game, publish it and not die in the process

Mircosoft Game Dev

Publicity for a mobile game is out of the question, it's too expensive. You can get a publisher, but most mobile publishers are scammers. If they tell you they will gladly publish your game, don't believe them! Otherwise, this is the key step to secure investment for the whole game (or until Alpha).

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How to Scale A Games Company | Travis Boatman, Gigi Levy-Weiss, & Kristian Segerstrale

Deconstructor of Fun

Travis Boatman : Travis has held senior leadership positions at a bunch of major gaming and mobile gaming companies including Mattel, JAMDAT, EA, and Zynga. a mobile and PC games studio located in Southern California. And they will soon launch their new mobile shooter called Catalyst's Black.

Games 52