Dev snapshot: Godot 4.0 beta 3
Mircosoft Game Dev
OCTOBER 14, 2022
But the “1” in beta 1 means that it’s only the first step of the journey, and like for the alpha phase, we’re going to release new beta snapshots roughly every other week. Rendering: Vulkan: Fix culling of negatively-scaled objects ( GH-67176 ). We’re now at beta 3, making good progress on fixing the issues that testers are reporting.
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