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Newzoo looks at different generations • Mobile most popular among all ages

PreMortem.Games

Gen Alpha (born 2010 or later / 10-13 y.o.) With each passing generation, gaming becomes more popular. For Generation Alpha, video games are the number one source of entertainment, with 22% of their leisure time spent on gaming. Baby Boomers, in comparison, only allocate 11% of their spare time for gaming.

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Acording to Newzoo, 80% of consumers worldwide play video games

PreMortem.Games

Image by Freepik Over three quarters of all consumers around the world play video games and the younger audiences (Gen Alpha and Gen Z) are engaged the most. The study surveys over 73,000 consumers across 36 markets every year to provide insight into gaming trends, player behaviors, and spending patterns.

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Norsfell builds ‘Tribes of Midgard’ Viking empire with Amazon GameLift

AWS Games

Independent game development studio, Norsfell , was founded in 2013 to forge new genres that bring people together. Now approaching its 10th anniversary, Norsfell has grown from a small startup developing mobile games into a studio with nearly 40 team members who helped launch the award-winning multi-platform game, “ Tribes of Midgard.”

Build 116
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Unreal Engine for Android Game Development: What to Expect

Moonmana

Mobile games are currently at the peak of their popularity. They continue to attract diverse audiences all over the globe, and game developers, for their part, continue offering unique and thrilling titles to suit any taste. . Game development companies catch the wave and try to please picky gamers with compelling mobile games.

Engine 52
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Roblox & Beyond: The Problem with Game Creator Platforms

Deconstructor of Fun

Soon we will see if this opportunity space is big enough to support startup creator platforms like Buildbox and Manticore: Buildbox is a no-code platform that uses templates and visual scripting to enable the development of mobile games. Sign up to our newsletter and receive the weekly digest of news like the one you just read.

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3D Content Interoperability with Topology-Free Modeling

Nvidia

Changing the resolution of a finished mesh (for a mobile game, for example) requires an even less detailed model to run efficiently, forcing the modeler to recreate it from scratch. To enable modelers to work on alternative platforms, much less detailed polygon mesh must be drawn on top of this digital clay.

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7 Odd Roadblocks Rookies Face In The Stages Of Game Development

Big Games

Yet, those professionals in mobile game development services know how to tackle these challenges. But the chaos and the desire to create visually stunning and immersive games fuels their determination. Roadblock #5: Inadequate Testing Testing is more than just a checklist; it’s a critical phase for game quality.