Remove Animation Remove Asset Remove Lightmap
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

supports advanced global illumination techniques such as lightmapping (including SH lightmapping), Voxel GI (which is fully real-time) and SDFGI (which is a single click, open world GI solution). It means that assets are pulled from disk on demand (loaded only at the time they are needed), rather than as a part of a larger stage.

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Cocos Creator 3.8 Community Beta is now available

Cocos

While for others, we will support Play Games on PC starting from version 3.8, you only need to select the x86 architecture and the InputSDK option when building for Android to meet the platform requirements of Google Play Games on PC. AGP upgraded to 8.0.2. AGP upgraded to 8.0.2. AGP upgraded to 8.0.2. AGP upgraded to 8.0.2.

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Project Structure - Guide to Cocos Cyberpunk Source Code

Cocos

As shown in the picture above, when you open the Cocos Cyberpunk project, you will see the folders in the Assets window at the left bottom corner of Cocos Creator. 1、animations There is only one animation file under the folder, which is used for camera animation during roaming the scene when start.

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How to Use Unity Cinemachine Virtual Cameras

Game Designing

Coding camera angles for games and animation has been a pain … Until now. In short, Unity Cinemachine opens up an entirely new world of opportunities for animation, game design and development, and directors working with virtual cameras. This was created by Unity in collaboration with Disney Television Animation.

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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

Android: Add initial support for Play Asset Delivery ( GH-52526 ). Animation: Add animation "reset" track feature ( GH-44558 ). Android: Add initial support for Play Asset Delivery ( GH-52526 ). Animation: Add animation "reset" track featurex ( GH-44558 ).

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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

Web editor running the "Ninja Adventure" demo from the eponymous CC0 asset pack by Pixel-Boy and AAA. The biggest difference with the old lightmapper is that the new one features proper path tracing, which results in better looking lightmaps. New CPU lightmapper. More rendering improvements. Import presets configuration.

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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

Android: Add initial support for Play Asset Delivery ( GH-52526 ). Animation: Add animation "reset" track feature ( GH-44558 ). Android: Add initial support for Play Asset Delivery ( GH-52526 ). Animation: Add animation "reset" track feature ( GH-44558 ).

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