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I just watched a couple of videos about sandbox vs themepark games (in particular one by NerdSlayer and another by Josh “Strife” Hayes )… One thing that struck me about the ways players often talk about this (because at this point the history is so old) is that people think of sandbox as the older version of MMOs, and themeparks as newer.
The studio raised $25m in Oct’24 to develop a narrative sandbox game based on an original IP. a fantasy multiplayer RPG, but the project was shut down in May’24. Founded in 2018, Action Face is a user-friendly 3D avatar platform that allows users to capture, customize, and create 3D animations and action figures featuring their faces.
We have a few VR games now inspired by Japanese anime styles, including an MMORPG. The game that should make you feel like a badass adventurer in a fantasy world ends up making you feel like a mute klutz wearing oversized mittens. The latter began as an RPG, I understand, but evolved into being more of a sandbox fighting simulator.
“There’s a common thread between sandboxes and the whole metaverse thing, but I think it escaped the crypto folks who didn’t have enough background in the history of it all,” he said. However, the attempts by companies to yoke together metaverse and blockchain technologies has yet to find its full potential.
There are also unique hidden interactions like two adjacent horny Peeps can makeout with each other (the animation alignment code for this was a minor nightmare) or any non-Tory Peep can dance joyfully next to a boombox. I also appreciate Ian Cheng's Emissaries series , but dislike its mystification of AI as fantasy novel lore.
The genre has naturally grown into a major market segment, encompassing everything from farming simulators like Stardew Valley to the meditative organizing of Unpacking , the gentle island life of Animal Crossing, the castle and farm building games, and the creative sandbox freedom of Minecraft.
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