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Coding camera angles for games and animation has been a pain … Until now. In short, Unity Cinemachine opens up an entirely new world of opportunities for animation, game design and development, and directors working with virtual cameras. This was created by Unity in collaboration with Disney Television Animation.
Character Animation Blueprint. To animate the character we need to create the animation blueprint. Give the new animation blueprint name BP_Player_Animation and open it in the editor. Inside the Player_Character folder Right Click and create a new folder called Blend_Spaces.
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