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The Rise of Hybridization in Mobile Games: How Developers are Genre Mashing Their Way to Success

Game Refinery

QQ Speed An arcade racer implementing TCG mechanics The first game on our list is QQ Speed , an arcade racing game with a manga-inspired art style that’s been very successful in the Chinese market. The game’s more recent experimentations with hybridization have seen the permanent addition of a turn-based TCG minigame called Genius Invocation.

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Tower of Fantasy – Is the Game Really a Genshin Impact With a Social Twist?

Game Refinery

Tower of Fantasy is a new MMORPG developed by Hotta Studio and published by Perfect World and Level Infinite. The open-world of Tower of Fantasy. The differences between the open-world in Genshin Impact and Tower of Fantasy. However, the revenue spikes have been continuously smaller.

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Solo dev Almar works on debut game Repunk “I’ve had some darker moments”

PreMortem.Games

“After 15 years working for others, I am finally growing in ways I couldn’t in the corporate world. Since I was a child, I always found myself surrounded by art, because most of my family were artists (ballet dancers, painters, musicians). Which art and music will be needed? I am extremely lucky to do this in complete freedom.”

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The Basic Fundamentals of Game Design

Logic Simplified

Movement mechanics - This includes how a player can move within the game world, such as running, jumping, or flying. Combat mechanics - These rules govern how players engage in battles or fights within the game, such as turn-based combat, real-time combat, or using special abilities like counter-attacking.

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Step into the many fantastical worlds of Nightingale by Inflexion Games

PreMortem.Games

” The Victorian style undergoes a transformative journey, embracing otherworldly magic, allowing the art team creative freedom to explore the fusion of sci-fi technology, crude materials, and nightmarish creatures within the game’s realms. Sense of history Flynn sheds light on the studio’s design philosophy.

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Open world RPG design notes from Enderal, a big long Skyrim mod

Radiator Blog

It's not uncommon to walk between towns and fight like 6 different packs of wolves. One common "problem" with Skyrim (and most open world RPGs) is that you end up with a bunch of money and nothing to spend it on, except nice-to-have things like convenient access to crafting materials or a house. Money sink.

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Quest Feedback

Grumpy Gamer

It's really just a series of supply fetch quests and "find yet another character whose name rhymes with 'son' (in this big huge open world)" but it feels like you are helping establish an entire new town in the wilderness - leaves you with a genuine "I helped people" feeling. I also like murder mysteries.

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